Despite still being in Early Access, They Are Billions is already really good. But the version of the game I fell in love with months ago just keeps getting better thanks to a number of smart updates, including the latest, which adds a number of super-powerful new buildings that can be used to help fend off the zombie…
When Rainbow Six: Siege first launched in 2015 I had no idea that it would eventually ask me to fight alien zombies in New Mexico. But here we are, three years later, with a beefy free update that adds a great new game mode, as well as more weapons, characters, skins and balance tweaks.
They Are Billions is an Early Access PC strategy game about trying to build a city while fighting off hordes of zombies. It’s surprisingly fun and polished, but also incredibly brutal. If you want to have any chance of not dying right away, I’ve got some tips for you.
They Are Billions pits a steampunk village against a giant zombie horde. While it might look like a reskinned Age of Empires, that surface hides a strategy game that strikes all the right balances. Every time a wave of undead obliterated my encampment, the only thing I wanted to do was restart and try again.
I enjoyed Call of Duty: WWII’s Zombies mode when it launched. But now, having dumped over a dozen hours into it, I’m feeling differently.
The finale of the Dimension of the Damned event is taking place right now, as 1,000 of the highest scoring players are vying to be the last RuneScape avatar standing against the zombie horde.
Games have a zombie problem. They can be your basic slow shamblers or your fast berserkers, but whatever variation appears in a game, zombies are little more than mindless pinatas meant to be killed in large numbers. Zombies are rarely a challenge to fight on an intellectual level, and an enemy that doesn’t get…
Dying Light, the parkour-themed zombie action game released in January 2015, is getting another free year’s worth of ten DLCs, according to its developer. While many players said they are excited, some players also said that they would rather see a sequel. All of the DLCs will be free on console and PC.
Normally in Battlegrounds, players crouch behind bathroom doors, waiting to shoot whomever bursts in. A few weeks ago, fans riffed on that theme with Battlegrounds’ zombie mode, where instead of hiding in crevices, players gun down hordes of ravenous player-controlled zombies. It was an instant success in the…
In Battlegrounds, players engage in a battle royale where they must scavenge weapons and gear, sneaking around to kill each other until only one of them is left standing. A new community-created game mode, popular with streamers, pits one squad against countless ravenous zombies for that turns the tactical shooter…
I’ve been a fan of Treyarch’s Zombies modes ever since “Nacht der Untoten” graced Call of Duty: World at War. I’ve been dying to revisit the classic maps, but with my PS3 long out to pasture, I haven’t had the chance. Now, thanks to Zombies Chronicles, I can play the classics again in stunning new detail.
World War Z (the book): A meticulous, global history of the zombie apocalypse.
If you start to get Metal Gear Solid vibes off of the new Zombies Chronicles expansion for Call of Duty: Black Ops III, there’s a good reason: Treyarch has tapped artist Yoji Shinkawa to create portraits of the game’s characters.
If you’ve got a spare three hours, you can watch a YouTube streamer set a remarkably high score in Call of Duty: Black Ops II by hanging out in a pool of goop.
Call of Duty: Infinite Warfare’s second map pack, released today, brings us a game mode filled with the sights and sounds of 1970's New York City, kung fu superpowers, and the undead. For developer Infinity Ward, which has struggled with Zombie mode in the past, it’s a new beginning.
The second installment of Call of Duty: Infinite Warfare’s Zombies mode arrives today on PlayStation 4, trading the colorful ‘80s fun park of Zombies in Spaceland with the ‘90s vibe of Rave in the Redwoods. The Crystal Method makes some excellent undead-slaying music. I guess I didn’t know.
Call of Duty: Infinite Warfare’s first batch of DLC, Sabotage, contains four multiplayer maps and a ‘90s-themed “Rave in the Redwoods” Zombies mode. It’ll be out January 31 for PlayStation 4, with PC and Xbox One following after.
Dead Rising 4 offers a fun zombie-bashing playground, but is not a good Dead Rising game.
While Call of Duty: Infinite Warfare takes place in the future, its initial Zombies experience is firmly rooted in the past. In Zombies in Spaceland, four aspiring actors are transported to a zombie-infested space theme park by Paul “Pee-wee Herman” Reubens.