The HTC Vive is now $599, receiving its first official price drop since the virtual reality headset launched last year at $799. That puts the Vive at $100 more than the Rift/Touch combo, though the latter is current on sale for a limited time for $399. (Updated with latest Rift pricing)
In 2003, when Second Life launched, all it took was a few customization bars and the promise of infinite possibility to get users hooked on the idea of a virtual reality. Now, in 2017, our standards are a bit higher. “Immersion” isn’t as easy to sell with a microphone, an avatar and some content creation software. …
Announced during the PlayStation press conference at E3 2017, Moss is a virtual reality action-adventure puzzle game starring a brave mouse named Quill. The player acts as the game’s camera, but they’re also a character in the world. A character with an adorable little rodent friend.
There are better Star Trek video games out there, but none that come close to delivering the immersive cooperative experience offered by Ubisoft’s virtual reality-powered Star Trek: Bridge Crew. It’s the closest you can get to being on the bridge of a Federation starship.
The official Vive Deluxe Audio Strap goes on sale June 6. The $99.99 peripheral adds integrated audio to HTC’s virtual reality headset, so users no longer have to fumble around for their headphones before jacking in. More info is available at the Vive blog.
We’re all familiar with what zombies want to eat, but has anyone tried feeding them something else? Burgers, perhaps? The PixelJunk people at Q-Games give it a try in their first virtual reality game, Dead Hungry, and it works like a charm. Who knew?
VR is for living out our dreams with no real consequences. And if your dream is to be an enormous, city-destroying monster, you’re in luck: King Kaiju is here.
For as long as humans have dreamed, we’ve dreamed of flying. We’ve built machines to launch us into the heavens, ever aware that we’re merely visitors. Reality falls short, but virtual reality brings us a bit closer in Ubisoft’s Eagle Flight.
With recent advances from both AMD and Nvidia bringing mobile graphics processors within a breath of desktop power levels, PCs that make use of laptop tech to be tiny are more powerful than ever. I’m currently playing with Zotac’s GTX 1060-powered Magnus Zbox, and it’s handling VR like a champ.
It remains frustratingly difficult to convey what is good or interesting about new VR games, especially to anyone who hasn’t already played games while wearing virtual reality goggles. New VR games come out weekly, many of them not so great. Sometimes, though, we find a game with a spark of promise we need to tell you…
Rarely do I find a virtual reality game worth the hype, but Playthings, released yesterday, literally takes the cake. I mean literally—there is a lot of cake.
Oculus has been under enormous pressure in recent weeks over an unexpected decision to prevent competing headsets from playing Oculus games, but the company appears to have reversed course.
The debate over “exclusive” Oculus Rift games reached a new pitch yesterday. The catalyst: Serious Sam VR, and the question of whether Oculus is attempting to buy up exclusivity for in-development games.
Coming in July from the Open Source Virtual Reality Consortium, the Hacker Development Kit 2 virtual reality headset matches the stats of the Oculus Rift and HTC Vive for only $399.
While Ubisoft isn’t showing off the insides of the Star Trek bridge simulator it’s creating with developer Red Storm Entertainment until Monday, they do have a few details to go along with this picture of Geordi, Seven of Nine and New Bones freaking out with headsets on.
Space dogfighting fans are in for a treat this week, as House of the Dying Sun, previously known as Enemy Starfighter, has emerged on Steam early access. Man, it is pretty damn good.
Virtual reality experience Arachnophobia is an application aimed at helping people overcome “irrational fears” of extremely venomous and aggressive spiders. After playing for five minutes, I’ve decided to hang on to my fear a bit longer.
Last month we reported on Revive, a proof-of-concept compatibility layer that allowed games exclusive to the Oculus Rift to be played using the HTC Vive headset. This week’s Oculus app update took steps to ensure that trick doesn’t work anymore.
Riding imaginary roller coasters and losing one’s self in immersive 360 degree environments is all well and good, but for me to truly appreciate virtual reality I needed an experience that spoke to my gaming tastes. Vive rhythm game Audioshield did the trick.
Like chocolate and peanut butter, Minecraft and virtual reality go together about as well as two things can. This is easily one of the best things I’ve done in VR.