Yesterday a representative for Epic Games’ online battle arena Paragon posted a message on Reddit casting the future of the game in doubt. Today, on the Unreal Tournament forums, fans are worrying over the fate of the latest installment of that beloved series. Both games share a common problem: the runaway success of Fortnite Battle…
Above us, the moon. Beneath us, the Earth. In front of us, a massive, three-story tower. Overlapping bleeps and bloops accentuate the eerie calm. We’re blasting off into orbit, and you might know where we’re headed. Never before, nor since, has Capture the Flag been so much fun.
Welcome back to 1999, a year when phones were bigger, jeans and cars were the same size (as each another), and men larger than phones or jeans or cars were prancing around in outer space.
The new Unreal Tournament is being made in front of people in nearly real-time. You're able to watch design ideas move from concepts into reality. The game's main new stage, Outpost 23, has come a long way since its artistic sketches, and it's really fun to watch the transition happen.
In less than 30 seconds, it all came flooding back, as my flak cannon suddenly struck gold.
It's strange to live in a time where people can make a feature list out of things their game doesn't have, but here we are. Exceedingly Unreal-Tournament-esque shooter Toxikk touts no leveling, no regenerating health, no perks, no cover systems, no classes, no configurable weapons, and no iron sight aiming. And yet,…
Beautiful, bright areas? In an FPS? From the looks of the 'playable concept art' in this video, the fans helping Epic Games make the next Unreal Tournament will be contributing to what could possibly be a very well-lit and attractive shooter.
Epic Games is making a new Unreal Tournament game, they announced today on their livestream. It'll be developed in collaboration with fans, and it'll be free.
Are we (finally) getting a new Unreal Tournament game? We'll find out at 2pm Eastern, when the folks at Epic Games promise they'll be talking about "the future of Unreal Tournament."
Alert! First blood. Double kill. Triple Kill. Mega Kill. Overkill. ...Executed. Game over.
A team from The University of Texas have, along with Romanian computer scientist Mihai Polceanu, won a competition for the "BotPrize", which is awarded to whoever can come up with the most "human-like" piece of artificial intelligence in Unreal Tournament 2004.
There's an established, if corny description of the art of Gears of War: "destroyed beauty". I don't like typing it, I especially don't like hearing it. Beauty doesn't need to be defined like that because even the most smashed up thing in the universe can be beautiful if someone simply thinks it is.
The world was informed the Osama bin Laden was killed on Sunday evening. Now that the story of his life has come to a close, we're taking a moment to look back how Osama influenced the world of video games. As you might've guessed, he mostly got shot and killed. Well, actually that's all he did. Here are a few prime…
On October 6, Gears of War composer Kevin Riepl tweeted that he thought someone "roofied" him while out drinking. He'd blacked out. "Somethings effed up," he added. "Like literally. Something knocked me out." Within days, Riepl was on life support.
Scientists from the University of Rochester have found that playing fast-paced action video games helps players make decisions 25 percent faster than normal, yet no less accurate.
If I learned anything from Unreal Tournament, it's that two automatic pistols are better than one, and holding them sideways makes them fire faster. It's two popular handgun fallacies in one!
It may seem ghoulish to the outsider. It will seem essential to the gamer. One of the most popular things to do in video games is to aim for the head with a gun and fire. Who thought of that? And why do people like doing it so much?
Epic Games VP Mark Rein brought with him the latest platforms on which the company's Unreal Engine 3 officially runs, iPhone 3GS hardware and Nvidia's Tegra 2 "system-on-a-chip" platform, giving us a chance to go hands-on with the tech demo.
In the unfortunate case that you missed the original post on DM_Spectrum, Bradley describes the mod in a way that should make sense if the updated gameplay video above does not.
The Epic Games official web site featured a cryptic teaser about... something, an Unreal-related teaser that has since been removed. That teaser featured the above graphic and the tagline "It's Unreal. And it's almost here."