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Unreal Tournament Reboot No Longer 'Actively' In Development

Illustration for article titled iUnreal Tournament/i Reboot No Longer Actively In Development
Image: Unreal Tournament

The 2014 reboot of Epic’s beloved Unreal Tournament arena shooter series that was billed as a “collaboration” between a small team at Epic and the community is no longer officially being worked on, according to Epic.

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Unreal Tournament remains available in the store but isn’t actively developed,” Epic Games founder and CEO Tim Sweeney told Variety. This is probably not what the game’s community—who learned in September that the Unreal Tournament team was busy helping out with Fortnite Battle Royale—wanted to hear.

Even after years of development, Epic had continued to describe it using words like “early” and “pre-alpha,” and there hasn’t been an official update since summer of 2017. That makes sense, given that it was actually the Unreal Tournament team that originally created Fortnite’s Battle Royale mode.

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At the start of this year, fans worried that this would leave Unreal Tournament rudderless. Nearly one year and zero updates later, here we are. The game was hanging on by a thread, and now it seems that thread has been snipped. Or fragged into giblet-ridden oblivion, as it were. However, the community continues to work on the game, creating new maps, weapons, and mods, and holding out hope that Epic will eventually resume development on the sci-fi shooter. Here’s hoping that loyalty eventually pays off, because otherwise, this is a pretty sad way for a developer-community collaboration to end.

Kotaku senior reporter. Beats: Twitch, streaming, PC gaming. Writing a book about streamers tentatively titled "STREAMERS" to be published by Atria/Simon & Schuster in the future.

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DISCUSSION

whee234whoo
WhoDatNinja

It never makes sense how companies that suddenly get a lottery ticket somehow DECREASE their community efforts. Are they allergic to hiring new people? I mean, sure, hiring someone just to work on a free community project is pretty insane, but hiring a new team to work on other IPs, traditional and profitable but non-lottery ticket bait properties and then have them do community work during the off-time of those projects seems reasonable and smart.

I mean, you make more money and you can absorb the risk should you....epically...fail...