People are always recreating things in Unreal Engine: Half-Life, Metal Gear Solid, Diddy Kong Racing. Often, though not always, these projects result in short videos or barely playable mods that serve as a cool “What if?” but don’t lead to anything more. The creator of GoldenEye 25 says he is dead set on beating the…
What started out as a typical Weather Channel hurricane report took a turn when the broadcaster submerged himself in nine feet of digital flood water. The hyper-realistic visualization was created with Unreal Engine, which powers video games like Fortnite, Ark: Survival Evolved and Street Fighter V. Yikes, though!
One of the Wii U’s biggest weaknesses was third-party support. But this time, Nintendo doesn’t want to repeat that mistake with the upcoming Switch.
Jason Lewis, a senior environment artist for Obsidian Entertainment, started a personal project earlier this year that was meant to teach him the ins-and-outs of Unreal 4. That project soon ballooned, and other developers at Obsidian got involved in making what they’re calling an “interactive fan art piece.”
Nintendo already released its first smartphone app Miitomo earlier this year. Now, apparently, it’s hiring more folks for future ones.
Duskwood, a World of Warcraft zone almost all Alliance players visit while leveling, got the Unreal Engine treatment by Daniel L, who’s slowly recreating all the classic Eastern Kingdoms zones.
Retro tech, abandoned coffee cups, unmade beds, monitors saying “LOST CONTACT” in all caps. Yep, that’s a deserted Alien space station, alright.
BioShock came out nearly nine years ago and used Unreal Engine 2.5, so it’s no wonder the Unreal Engine 4 project it inspired looks so sharp.
We’ve seen video games nail cloth physics, hair physics, and even water physics. Penis physics, though? That’s mostly a new frontier.
The Unreal Engine will soon get VR content creation tools, and while it might sound an impractical feature at first, the live demo Epic Games shared looks quite interesting.
Jon Jones is a UFC fighter, perhaps the greatest UFC fighter of all time. But Jon Jones is also a game developer, working at Epic on the Unreal Engine. This is the story of how thousands upon thousands of people mistook one humble game developer for the greatest fighter on planet earth.
Some of the living spaces created in Unreal Engine 4 are truly spectacular. This latest one is no exception.
Titanic: Honor & Glory is project dedicated to recreating the RMS Titanic's ill-fated maiden voyage using Unreal Engine 4, and they made a video showing the famous grand staircase of the ship disappearing.
Unreal Engine 4 is now free for anyone to tinker with, so at the Game Developers Conference today, Epic Games debuted an impressive real-time demo to show it off. Hold onto your kites...
Sorry! This isn't an actual Paris apartment. But dang, it sure looks nice.
Are we (finally) getting a new Unreal Tournament game? We'll find out at 2pm Eastern, when the folks at Epic Games promise they'll be talking about "the future of Unreal Tournament."
Then it might look a little bit like...this. Which is to say: it would look fantastic.
Hopefully we'll get to see something similarly pretty in our lifetimes—well, that's not the main problem. Something similarly pretty but in-game, and with an acceptable framerate. Yeah, that's it.