Visionary Twin Peaks director David Lynch is a man of many talents, and now teaching typing is one of them, thanks to indie developers Hyacinth Nil and Luke Palmer.
The Highball, which is next to the Alamo Drafthouse's South Lamar Theater in Austin, has several new karaoke rooms, including rooms based on Twin Peaks, Super Mario, Jem, a haunted mansion, and more:
Ah yes, Twin Peaks — David Lynch's famous psychological thriller. It's such a shame it never got a video game.
Arthur Doyle's video game-inspired graphics feature clever takes on The Wire, Twin Peaks, Rob Ford, True Detective, and more:
I'd probably have panicked if back in the 80s G.I. Joes had watering cans and coffee jars as accessories instead of plasma rifles. But there are no such things in Twin Peaks, and it just makes artist Max Dalton's Twin Peaks action figure collection perfect.
I finally watched Twin Peaks for the first time about a year ago. Man oh man, did that show make me hungry.
The confounding open-world thriller Deadly Premonition was a lot of things to a lot of people. Some said it was bad, some said it was good, some even said it was "good-bad." It was a supreme example of idiosyncratic game design; a game that was somehow both profoundly ambitious and woefully half-baked; a haunting…
I'll confess to knowing jack shit about Twin Peaks, David Lynch's cult hilt surreal television mystery that lasted for a year but you'd think had a run twice as long as All in the Family the way people still talk about it. Anyway, someone has created an Atari 2600-style game based on the show, you can grab it for Mac…