Metroid games are so much better when the story is as subtle as possible. On this week’s Kotaku Splitscreen, we discuss why.
Here’s cosplayer Dani Buzzini channeling Samus Aran with a suit that not only looks the part, but lights up as well.
Imagine: You’re playing Link to the Past, the seminal Super Nintendo action-adventure game, and you walk into a fortune-teller’s house, where you’d expect to find a soothsayer taking rupees in exchange for hints. Instead, the screen goes black for a few seconds. Suddenly you’re on Zebes, fighting aliens as a suited…
Sometimes, it just isn’t enough to speedrun a game. Sometimes, you need to get your hands dirty. One speedrunner took those words to heart this weekend, completing a Super Metroid speedrun with their hands and controller covered in vaseline.
Speedrunning is often best known of the amazing records it produces. The practice that goes into producing those moments can be grueling though, like when you’re trying to set a new personal record in Super Metroid only to get stuck on an elevator.
The SNES is old. As much as I love the first Mario Kart, going back and loading up the Mode 7 graphics of Bowser Castle 1 feels quaint. A series of interviews with Nintendo developers from that era though serves as a good reminder of just how advanced the technology was at the time.
At the biannual Games Done Quick speedrunning marathon, there’s always an ongoing contest: In Super Metroid, should the runners save or kill the animals? Super Metroid’s creators say... SAVE THEM.
Super Metroid has one of the most famous themes in video games. If you’ve ever wondered where it came from, you’ve got the nightmarish working conditions of 1990s video game development (and some impromptu one-man karaoke) to thank for it.
It’s been a little over two decades since Super Metroid debuted on the Super Nintendo, and it’s lost none of its power in the intervening years.
Nintendo’s handling of the Virtual Console has been, by any measure, horrendous. But they’ve still got the rights to some of the greatest games ever made, including Zelda: A Link to the Past and Super Metroid, which both come out for New 3DS today.
A lot of cool stuff went down at Awesome Games Done Quick last week (and over the weekend), but one of the best was a “2P1C” world record on Super Metroid. Where 2P1C stands for “two players one controller”.
You may well have played Super Metroid. But when you did, you played it the way Nintendo wanted you to play it.
Metroid: The Sky Calls is an 11-minute, fan-made short film that shows Samus having a very bad day at the office. It is—relative to the scope and budget—very, very good.
You’re looking at Super Metroid, but you’re also look at Metroid Fusion. Slowly but surely, the two Metroid games are becoming one, thanks to an intrepid modder.
The world is not short on quality Samus cosplayers, even with all the work that goes into the armour, but a zombie Samus Aran? That's awesome.
The bad news: we haven't seen a Metroid game in almost five years, and that's not looking to change any time soon. The good news: Xeodrifter, which came out earlier this month for PC and 3DS, is a fine enough substitute. Well, it's an OK substitute. A decent enough substitute. It's margarine, basically. It's I Can't…
The Mother Brain is just as intimidating as a Mayan God on Sita-Cardenas Navas' reimagination of the classic scene from Super Metroid. Finally, an ancient stone carving that might be evidence for extraterrestrial life!