I recently started a playthrough of Max Payne on Kotaku’s Twitch channel and was pleased to find that its stylish gunplay still holds up. I’ve not finished yet, but I snuck ahead to Max Payne 2: The Fall of Max Payne last night. The sequel contains one small change to bullet time that completely alters how combat…
Last night, I started playing through Max Payne on Kotaku’s Twitch channel. Returning to the 2001 game after so many years reveals a smart and surprisingly funny game full of experimentation. And, of course, kickass bullet-time gunfights.
The makers of the horror game Alan Wake said today that they’re pulling the game from Steam and Xbox Live Monday because of a music licensing issue. Although you can keep the game if you own it, you won’t be able to buy Alan Wake again as of May 15.
Alan Wake and Quantum Break studio Remedy Entertainment is planning to put its next game “on a wider range of platforms,” including PS4, according to a company post. This is a shift. Since 2010, Remedy’s big games have only hit PC and Xbox consoles. The most recent Remedy game on a PlayStation was 2003's Max Payne 2.
Horror games have one simple purpose: scaring you. They’re fueled by long moments of tension which erupt in a brief explosion of fright, before it recedes and the terror sets in again. My favorite horror game ever, 2010’s Alan Wake, does things differently. It throws fright out the window, gives you every gun…
Well, this is new.
Quantum Break has been delayed a few times, but in addition to a bunch of new gameplay footage, we finally have a release date: April 5, 2016.
Fans of the original Alan Wake have long wondered why their hunger for creeptacular suspense-filled third-person action game goodness hasn’t been fed with a sequel. This week, they got more of a proper answer. And a new hope.
Quantum Break, the next shooter from the makers of Max Payne and Alan Wake, is now planned to launch in 2016 on the Xbox One, Microsoft announced. The game was previously slated to arrive in 2015.
There's a good chunk of new Quantum Break gameplay in this video featuring the Xbox One exclusive. Narrated by Remedy Entertainment creative director Sam Lake, the clip shows already-seen action up until about the 8:30 mark. From there, it's a chunk of time-manipulation platforming.
Finally, a nice meaty preview of the next game from the makers of Max Payne and Alan Wake.
Time stands still and stutters after an experiment gone wrong in Quantum Break, the first next-gen title from Remedy, the makers of Alan Wake. The studio showed off the game with a trailer at tonight's VGX. Here it is.
Remedy, the studio behind Alan Wake and Quantum Break, just announced a new title for iOS : the reverse-tower-defense game Agents of Storm.
In the midst of frozen time and shattered glass, you might have forgotten that Quantum Break—the recently-announced new game from Alan Wake's creators that was shown off again at Microsoft's Xbox briefing on Monday—has a TV show that plays out alongside the game experience.
Remedy's looking for people to help out with "the next blockbuster on future generation consoles." What could it be?
In mid-November, Quantic Dream registered the domain singularityps4.com, suggesting a title and system for the second of two games the Parisian developer is said to be developing for Sony. Despite Cage declaring a lack of enthusiasm for the next generation of consoles, it's been evident for a while his company is…
It's not that common that a video game character realizes that he's actually in a video game. And like any fourth-wall breaking shenanigans, it can be a tricky maneuver to pull off.
The PC version of the 2010 Xbox 360 exclusive Alan Wake has broken even in just two days, said a Remedy producer on the game's official forums.
Yes, you read that right. Alan Wake now has a horde mode, and a rather good one at that. It seems that every game has one these days. However, is this something that Alan Wake fans want?