On the corner of Brannan and Embarcadero streets in San Francisco, CA., an entire block is dedicated to what appears to be a Mediterranean-style condo complex.
Of the more than a dozen hours I spent playing in the Guild Wars 2 press beta event this past weekend, seven involved actively battling enemies, three and a half were spent exploring, and a half hour was dedicated to creating my four different characters.
As the internet (and our comments) stirs with news about the upcoming Guild Wars 2 press beta weekend, rest assured that Kotaku will be there, doing Guild Wars-y things. You'll read all about it Monday, February 20.
Gamers get tons of swag, and we post just about all of it here on Kotaku. But there's one thing we've never shown off.
Been to a game's official site lately? You probably have. Probably noticed while there that it was a bit crap, full of useless flash pages and 320x240 "screenshots". Here's five ways to fix that.
Some lucky gamer has seized the chance to splurge next month's rent on a limited-run Mega Man 9 press kit. Capcom have knocked out a bunch of these to selected press and community members. One such has just earned a cool $750. Economic meltdown? Pah! As long as there is quality games swag floating abut you can be sure…
John Keefer has a nice piece up on Crispy Gamer regarding the issue of embargoes — are they really necessary, or do they simply encourage lazy journalism and sometimes inappropriate relationships with publishers? The issue at stake here isn't so much embargoes, which are a symptom of the problem, as much as…