Check back in at 11am MT, 1pm ET. We'll have a post with all the call-in info live on the site five minutes before…
During this week's Kotaku Talk Radio we had on MTV's Russ Frushstick to talk about QuakeCon, cheating in Madden 10,…
In this week's episode of Kotaku Talk Radio we'll be talking about QuakeCon, playing easy in Red Faction: Guerrilla,…
We were so happy with how well our pilot episode of Kotaku Talk Radio turned out that we've decided to shoot for a…
We did it. The show is in the can and you can now listen to it not live and pretend you can call in. Despite one…
Welcome to the inaugural episode of Kotaku Talk Radio.
We've long played with the concept of podcasts for Kotaku, doing late-night chats over drinks and food and trying…
The first entry in the Aion video podcast series features members of the development team explaining everything you…
In our March podcast we play and talk with Guerrilla Games about their Playstation 3 master piece Killzone 2.
It's been a long time in coming, but our February podcast is finally here. Yes, I realize it's March.
In this month's in-game podcast Mike McWhertor, Mike Fahey, Adam Barenblat and I are joined by our Kotaku Editor for…
Many of you, hopefully most of you, sat down and watched our Very Special Kotaku Holiday Podcast. But how many of…
Famed Playstation developer David Jaffe may seem like an odd choice for guest developer for our in-game podcast…
Jack Buser, director of Home, was kind enough to join us for this podcast.
Valve's Chet Faliszek is one of the guys responsible for the dialog and writing in some of Valve's greatest…
Tune in to hear Larry "Major Nelson" Hryb talk about the year in Xbox 360, his confidence of Xbox Live stability…
Mike and Owen spent about 30 minutes chatting with the Treyarch developers about Call of Duty World at War as they…
In this unedited sit down with the folks at Insomniac we hear a bit more about the developer's future plans for…
Forgive us if we went a little overboard, or maybe underboard, with this first Holiday podcast. It started out with…
Yesterday we posted the product of Adam Barenblat's hard work and editing, cutting down 4 1/2 hours of video into a…