In our March podcast we play and talk with Guerrilla Games about their Playstation 3 master piece Killzone 2.
Eric Boltjes, senior game designer for Guerrilla Games, talked to use about the studio's in-game clan, the design goals for the game's multiplayer, how World of Warcraft influenced some of their decisions and the game's controversial controls.
We also heard a bit about what's to come and talked up the possibility of a Killzone movie.
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