When No Man’s Sky launched last year, an archaeology PhD student led a team of 30 players on a survey intending to understand the algorithms that built the game’s worlds. This initial foray didn’t pan out, as the game was missing features he needed to properly excavate. But after the 1.3 update, which radically…
The video game gods have been good to us in 2017, but that means there are way too many games to choose from. Take this quiz to find out which one you should devote your precious time to.
No Man’s Sky has now been patched five times since its latest major update, Atlas Rises. Today’s patch 1.35 brings a lot of granular changes and bug fixes, especially to the user interface. Here are some of the notable changes from the patch.
To say that No Man’s Sky had a troubled launch would be a massive understatement. Even as someone who generally had a good time with the game then, I had to admit that it was missing promised features and lacked polish. Over a year later, a lot of things have changed for the game, and all for the better. Even though…
No Man’s Sky has been patched yet again. Patch 1.34 attempts to address an issue some players have where “large numbers of portal visits would be added to save files, greatly increasing the save size and impeding the ability to save the game.” The patch notes say this issue hasn’t been universally solved, but they are…
No Man’s Sky’s vast universe was part of its initial appeal. You would go from planet to planet, completely alone, discovering and naming things along the way. For some players, that was too desolate, so they banded together to make the Galactic Hub, a portion of No Man’s Sky that acted as a home base. After the most…
No Man’s Sky has been updated for the third time since Atlas Rises. The 1.33 patch fixes a lot of small issues, like missing mission markers and text truncation. It also makes it so the terrain editor isn’t built with a full charge—dammit.
This week on Kotaku Splitscreen I’m joined by boss man Stephen Totilo to talk about No Man’s Sky, Metroid Amiibo, Uncharted: The Lost Legacy and more.
Want to know how No Man’s Sky has changed since launch? The first thing you should do is check out the beautiful grass.
Atlas Rising, the latest No Man’s Sky patch, promised players “increased biome variety and rare exotic biomes.” Over the weekend, intrepid space adventurers have started to get a taste of what these strange new lands look like in action.
As No Man’s Sky has developed, it’s struggled to balance the appeal of its mystery with the utility that makes it playable. With today’s update, Atlas Rising, it feels like the game has finally struck that balance.
A year ago, No Man’s Sky players were disappointed to find out that they could not see each other even if they were in the same location at once. Now, after the latest update, players are finally meeting each other in-game. It’s kind of magical.
No Man’s Sky’s Atlas Rising Update is adding a lot of stuff to the game to mark its one-year anniversary. There will be streamlined travel, 30 hours of new story, new aliens, new ships, better graphics and even some rudimentary multiplayer.
No Man’s Sky will be getting an update this week to improve the story and add quick travel using portals. The announcement came at the end of an ongoing ARG that has been teasing changes to the game.
Last weeks’ No Man’s Sky update brought a whole host of new stuff, including highly-anticipated vehicles. While some of the additions are awesome, others feel undercooked. It’s more of a game than it’s ever been, but I don’t totally know if that’s a good thing.
No Man’s Sky was updated this week to add a new photo mode, and players are using it to make their procedurally generated planets and space battles look dope as hell.
No Man’s Sky is a very large game. For months now, a dedicated group of players has been working diligently to map an entire sector of space to carve out a home for wayward explorers.
No Man’s Sky, a space exploration game that came out last year to little fanfare or controversy, gets a new update today that will bring with it PS4 Pro support, land vehicles, a permadeath mode, and the ability to share your bases online. The update should be live this afternoon. New trailer above.
Next week, Hello Games will release new content for No Man’s Sky, according to an announcement on their Steam page. Dubbed the Path Finder update, it will appropriately feature a new vehicle that will, “aid home planet exploration.”