The Longest Five Minutes presents its basic fantasy tale as a series of flashbacks experienced by its amnesiac main character during the game’s final battle. It takes an otherwise generic retro turn-based RPG and turns it into something special. Wait, I’m already at the end of the review? How did I get here?
Remember last week when we reported Ys VIII: Lacrimosa of Dana would be out on PC January 30? About that ... turns out NIS America underestimated the work it would take to make the game play smoothly on PC, and have once more pushed the release to an undetermined later date. Welp.
Earlier this month NIS America pledged to re-localize Japanese RPG Ys VIII: Lacrimosa of Dana after fans complained about the game’s shoddy translation. They’re also fixing the French on the Vita cover art, which currently begins, “I am sorry I have to leave you, but I must buy a hat.”
Ys VIII: Lacrimosa of Dana is a great action role-playing game marred by a shoddy localization. Following fan outcry over grammatical errors, inconsistencies and typos, NIS America announced today it’s doing the whole thing over again.
Celebrating its 20th anniversary this month, the Culdcept series is a unique combination of the property grabbing of Monopoly with the card-based monster battles of Magic: The Gathering. The latest installment, Culdcept: Revolt, is a very good reason to root around for your 3DS charger.
The Ys series has been setting the bar for combat and music in action role-playing games since 1987. The latest game, Ys VIII: Lacrimosa of Dana, is no different, but it does have something more recent entries have lacked—a memorable story.
The PC version of Ys VIII: The Lacrimosa of Dana has been delayed. Originally due out tomorrow alongside the excellent Playstation 4 and Vita versions, NIS America says the PC release is on hold due to “continued efforts to improve gameplay quality.” No new date was given.
In one corner we have Criminal Girls 2: Party Favors, a game about disciplining young women in order to save them from eternal damnation. In the other, Valkyrie Drive: Bhikkhinu, a game about girls turning into weapons by kissing each other. Decisions, decisions.
The scene: Your RPG hero is standing before the evil Overlord, the final boss of the game. As they start to battle, your hero suddenly forgets everything—why he’s fighting, who his friends are, and what he’s doing there in the first place.
One of my favorite PlayStation 2 games of all time arrived on PC last week, and the transition was far from painless. Still, nothing a few settings tweaks, opting out of Steam betas and possibly buying a game pad can’t fix.
There’s not a lot of gameplay in the first five minutes of the sixth installment of Nippon Ichi’s tactical role-playing game series. That’s what the remaining hundreds of hours are for.
Last year’s two Danganronpa games sold a combined 200,000 copies in the west, according to publisher NIS America. That’s not only remarkable because they’re niche visual novels—it’s remarkable because they were only on Vita. Pay attention, game publishers!
During January's sojourn to Kotaku headquarters in NYC, I stopped by the fabled Video Games New York, where I picked up a scratched but serviceable PlayStation 2 for $80. Today GameStop announced it is once again accepting trade-ins of the best-selling game system of all time. My timing sucks.
Aw, look at the cute little Japanese puzzle platformer with the adorable little waif and her firefly friend. Right. This adorable little puzzle platformer has been a massive source of frustration since I started playing.
Somewhere beyond this eerily silent, pink-mist clogged screenshot is the "motivation" mini-game from the unabashedly risque Japanese game Criminal Girls. Stripping the sound and obscuring the action made it okay for Western release—only no it didn't.
Danganronpa still looks like one to keep on your radar if you like games like Phoenix Wright and Zero Escape: Virtue's Last Reward. New trailer right here. (It's out for Vita on February 11.)