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Here is Star Fox 64 on the 3DS
Remember what a delightful surprise Star Fox 64 was when it first showed up in ’97, bundled in its enticing oversize box with the Rumble Pak? I do. So it was like saying “hello” to an old friend today when I saw it at Nintendo’s E3 complex; an old friend tripped out with some motion…
By Drew Cohen Published June 10, 2011 -
Some Guy Thinks He’s Figured Out the Wii U’s Controller Resolution
The Wii U Controller has a LCD. But Nintendo didn’t provide specs on the Wii U Controller’s display, such as pixel count and resolution. So people can only judge with their eyes. That’s exactly what website Golgotron did. It’s a bit of backyard science—okay, it’s a lot of backyard science—but the site manually counted pixels…
By Brian Ashcraft Published June 10, 2011 -
Nintendo’s President Already Has Some Wii U Regrets
The Wii U isn’t even a week old in the public eye, and already, Nintendo is lamenting that things could have gone a little better when it comes to the system’s reveal. Company president Satoru Iwata, speaking with the London Evening Standard, says that while he doesn’t think Nintendo has made a “blunder”, he does…
By Luke Plunkett Published June 10, 2011 -
A Little More Info On Assassin’s Creed On Wii U
So, what can we expect will be different about Assassin’s Creed on the Wii U? Well, technically, nothing, as Ubisoft say that in terms of the series’ graphics and engine, everything can come across to Nintendo’s console just fine. But the whole point of the Wii U, aside from the HD, is the fancy new…
By Luke Plunkett Published June 10, 2011 -
Dead or Alive: Dimensions May Not Be For Kids After All
The international ratings absurdity surrounding 3DS game Dead or Alive: Dimensions just got a little more absurd, as the game is now being reclassified in Australia after media reports pointed out the game’s somewhat adult photography mode. [Kotaku Australia]
By Luke Plunkett Published June 10, 2011 -
Japan Predicts Inevitable Wii U Games
As soon as Nintendo launched the Nintendo DS, with its “Touch!” campaign, it was only a matter of time before DS games with touching were released. Japan saw a spate of boob-jiggling titles, such as Doki Doki Majo Shinpan Picking up where the DS left off, the 3DS is already getting “touchable” jubblies with Senran…
By Brian Ashcraft Published June 10, 2011 -
Nintendo Talks Wii U Game Pricing
Nintendo has already talked Wii U pricing. While the Kyoto-based electronics giant didn’t give an exact figure, company honcho Satoru Iwata did say that he doesn’t think Nintendo can charge the same price it does for the Wii. But how much will Wii U games be? Iwata talked to CNBC about game pricing in very…
By Brian Ashcraft Published June 10, 2011 -
Finally, a Game Shows What the Wii U Can Really Do
Despite a ton of footage and endless words from Nintendo representatives, we’ve been given few clear examples of what the Wii U’s new controller can actually do in terms of improving a game. Ubisoft just changed that. This trailer for Ghost Recon Online focuses on the Wii U’s touch pad and voice communications, and how…
By Luke Plunkett Published June 10, 2011 -
Kirby Mass Attack is Confusing and Adorable
We got to check out a snippet of the upcoming Kirby DS game, Kirby Mass Attack while walking the Nintendo booth today. As you’ll see in the video, many of the game’s mechanics eluded me. Basically, there are a whole multitude of little Kirbys grouped together, and you lead them around using the stylus. On…
By Mike Epstein Published June 9, 2011 -
Ninja Gaiden 3 for Wii U Gets Dragon Sword-style Touchscreen Controls
Team Ninja is bringing super ninja Ryu Hayabusa to Nintendo’s new console, Wii U, with Ninja Gaiden 3: Razor’s Edge. Its the more unique version of Ninja Gaiden 3, thanks to the addition of (optional) touchscreen controls. Yosuke Hayashi, head of Team Ninja, tells Kotaku that the control scheme from Nintendo DS game Ninja Gaiden:…
By Michael McWhertor Published June 9, 2011 -
Luigi’s Mansion 2 Proves the 3DS Can Handle Sequels To GameCube Games
I tried very hard to be spooked out by the ghosts of Luigi’s Mansion 2, since the game looks really so nice and smooth— especially given that the game is so early in development. Unfortunately, it just wasn’t happening. The new gyroscopic camera, however, seemed to be a great intuitive new feature. Luigi’s Mansion 2…
By Mike Epstein Published June 9, 2011 -
We Drove Mario Kart 3D Through Land, Sea and Air For You
I checked out some of the new features of Mario Kart 3D at the Nintendo booth today. In addition to looking pretty, partially thanks to Donkey Kong Country Returns developer Retro Studios, the 3DS version adds customizable vehicles, flying sections and “underwater driving”. Mario Kart 3D will be out some time this year.
By Stephen Totilo Published June 9, 2011 -
Super Mario 3DS’ E3 Trailer Brings the Easy-Listening
Just when you think you’ve seen it all, a Mario game comes along with just enough of a twist on the last one to make you fall for it all over again. If you’d like to see some gameplay footage of a more authentic variety, we got some hands-on time with the game the other…
By Luke Plunkett Published June 9, 2011 -
Fun Facts about the Wii U Controller’s Size
Bigger isn’t necessarily better, but it’s not necessarily bad, either. The Wii U Controller is large. No biggie! Website Electricpig put the Wii U Controller into context, noting fun facts like you could apparently fit seven Wii Remotes across the Wii U Controller’s face, and that it’s 10 percent longer than the Wii console and…
By Brian Ashcraft Published June 9, 2011 -
The Wii U Might Be Too Little, Too Late
In 2005, Nintendo showed off the controller for its then-upcoming home console at the Tokyo Game Show. The console was still codenamed the Revolution, and the motion controller was nothing short of just that. The debut blew people’s minds. You could feel it in the room. For the first several years of this console generation,…
By Brian Ashcraft Published June 9, 2011 -
Spider-Man: Edge of Time‘s Greatest Foe Is the Dreaded Annualization
Spider-Man: Edge of Time is Activision’s attempt to turn the Spider-Man license into an annualized franchise. This is not a good thing, and it shows. While there are clear attempts to differentiate the two games, it’s impossible to ignore how many elements of the game are identical. When you break it down, Edge of Time…
By Mike Epstein Published June 8, 2011 -
Killer Freaks From Outer Space Isn’t Your Average Shooter
Firstly, because it controls a little differently. But, more importantly, because of the player’s character, and the game’s setting. You’re not a space marine. Or a US Marine. Or a cyborg, bounty hunter or cowboy. You’re…a balding old British geezer, a crackpot alien invasion nut who has the last laugh when aliens invade and start…
By Luke Plunkett Published June 8, 2011 -
Supaboy Hands On: The Littlest Super Nintendo
For an engorged SNES controller stuffed with SNES guts, a 3.5-inch screen, a rechargeable battery and loaded up with an original F-Zero SNES cartridge, the Supaboy is surprisingly un-weighty. It’s bulky—and I’m not even talking about the fact is plays giant, old school SNES cartridges—just shy of effortlessly comfortable. It definitely leans on the “retro”…
By Matt buchanan Published June 8, 2011 -
‘Can Snake Eat Yoshi Meat in Metal Gear Solid 3D?’ and Other Questions Kojima Productions Didn’t Answer
We definitely know that Konami and Kojima Productions are bringing PlayStation 2 game Metal Gear Solid 3: Snake Eater to the Nintendo 3DS. And we’re sure of a few other things about this stereoscopic 3D remake. But I’m not 100% sure about that Yoshi cameo. The dinosaur from Nintendo’s Super Mario World appeared in the…
By Michael McWhertor Published June 8, 2011 -
Ubisoft Working on FIVE Wii U Titles
Ubisoft revealed today that it is working on five titles for the Wii U. These games include an Assassin’s Creed title, Raving Rabbids, Ghost Recon Online, a new “multi-sport” game and new shooter Killer Freaks from Outerspace Ubisoft did not discuss all of them at today’s E3 gaming expo. The France-based game maker didn’t show…
By Brian Ashcraft Published June 8, 2011