Loot boxes in FIFA 18, Overwatch, and Counter-Strike: Global Offensive are now illegal in Belgium, with the country’s legislators declaring today that if the games’ publishers don’t remove the offending microtransactions, people behind the games could face fines and even time behind bars.
Like many modern video games, Far Cry 5 has microtransactions. Hate the concept? You can easily ignore them.
In a new documentary about Warframe, the game’s developers discuss what they’ve learned about building a free-to-play multiplayer game over the years. It includes the story of how someone paying for a microtransaction 200 times helped them realize they’d accidentally created a slot machine.
Will God of War have any microtransactions? “No,” said Corey Barlog, the game’s director, in an email to Kotaku. “Not even a little.” The question came up today when a blurry picture leaked from a preview event. Barlog tweeted something similar when a fan later asked if the game would have paid outfits.
As pressure from pundits and politicians mounts, the Entertainment Software Rating Board (ESRB) said today that it will start adding the “In-Game Purchases” label to any game that lets you pay real money for digital goods.
Rainbow Six Siege players aren’t happy after Ubisoft announced the game’s next event, “Outbreak,” will include character items that can only be found in special new loot boxes. As you might imagine, longtime players are not thrilled.
PlayerUnknown’s Battlegrounds has outlined new additions to its loot box system to go live on the game’s test server. In addition to disclosing the odds of getting different cosmetics, the patch notes also point toward a new type of microtransaction that will be making its way into the game in the future.
Games seem to get bigger and more complex every year: more levels to explore, more enemies to fight, and more stuff to collect. And as 2017 showed, there’s now more stuff to buy than ever before as well.
The UK Gambling Commission released its annual report today examining the gambling habits of 11- to 16-year-olds. For the first time ever, betting on in-game items like skins were included in its analysis.
Imagine a 17-year-old gamer tossing a copy of the Teen-rated Star Wars Battlefront 2 onto his local GameStop’s checkout counter, only to be asked: “Sir, may I see your ID?”
A new update to go live on Paladins’ public test server is already drawing a lot of criticism from some of the hero-based shooter’s most dedicated players. In addition to the normal gameplay tweaks, the OB64 patch introduces a new system for how players can use cards to customize their favorite characters and make…
At the height of the controversy surrounding microtransactions in Star Wars Battlefront II, a Reddit user who goes by the name Kensgold posted an open letter to publisher EA and other developers in the video game industry. “I am 19 and addicted to gambling,” he wrote. Kensgold wasn’t talking about roulette tables or…
Video games will always manipulate us. Each challenge and scenario in a game has been carefully engineered to make us react a certain way. Most of the time, that’s what we sign up for. But the moment real money enters the equation, something changes.
The Polish game studio tweeted earlier today that its upcoming scifi game would be “nothing less than” The Witcher 3. The statement was aimed at quelling fears Cyberpunk 2077 might include microtransactions after studio CEO Adam Kicinski said “there will be a certain online element related to Cyberpunk” in an…
Players who have been spending time with Star Wars Battlefront II pre-release trial period have already started trying to calculate how long it would take to unlock every hero in the game without paying money and the results aren’t pretty.
In the spirit of the disclaimer that runs before every episode of the long-running TV show, South Park: Phone Destroyer opens with a special message about microtransactions.
A patent granted to Activision outlines a new matchmaking system that would pair players together in order to encourage microtransactions.
Few things in video games are as addictive as the dopamine rush of randomized loot. And, when it’s tied to real money, few things make people as angry. As we enter the year’s busiest game season, it’s fair to wonder: Do we have a loot box epidemic?
Ever since reviews of Shadow of War hit, talk of loot boxes and microtransactions have been heavy with panic and rife with misinformation. Are the best orcs behind a paywall? Is the design of the game predatory enough that it’s going to make people feel pressured to drop extra cash on a $60 game? And what’s this…