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Visualize the Halo: Reach Beta With 13 Minutes of Video
Today was video day for Bungie and the Halo: Reach multiplayer beta, which begins in a week. The studio dropped 13 minutes of raw footage showing several of the available modes. Yeah, I probably should chop it up, but believe me, technical difficulties on my end are why this thing is so late in the…
By Owen Good -
Halo: Reach Multiplayer: Playing a Role in a First-Person Shooter
The loadouts have names like Operator, Airborne, Grenadier, indicating their main weapon and a unique battlefield talent. I suggest that Bungie’s bringing a touch of class-based combat to Halo, and the designer winces, then chooses his words. “I don’t want to call it class-based, but we do want people to be able to fill a…
By Owen Good -
Halo: Reach Multiplayer Preview: A New Game, But Not Unfamiliar
In 10 days, Halo: Reach gets its multiplayer beta – and consider that last word. With four different game types, new abilities and weapons, this isn’t some preview of the rest of a new game. It is a new game. Yes, the Halo: Reach beta will deliver another four maps and the standard game modes,…
By Owen Good -
Bungie Promises Teabagging Support for Halo: Reach
In its current alpha state, the camera for Halo: Reach immediately flies back to the deceased’s respawn location, rather than lingering while his victorious assailant squats over his face. A bug fix has been submitted. Yes, really. Bungie acknowledged the flaw in its weekly update on Friday. Here it is: Title: Teabagging / humiliation moves…
By Owen Good -
When A Spartan Loves A Stormtrooper
They say Stormtroopers can’t hit the broad side of a barn, but there’s one that can hit the hardest target of all – the cold heart of a Halo Spartan. When you’re a crack commando encased in battle armor, it doesn’t matter if you spend all day fighting The Covenant or the Rebel Alliance. You…
By Mike Fahey