Players who pick up Final Fantasy XV Windows Edition on Steam before May 1 will receive the Half-Life Pack, allowing Noctis and multiplayer characters to cosplay Gordon Freeman. There’s even a crowbar.
In August, former Valve writer Marc Laidlaw posted a blog post on his site which outlined a potential story for Half Life 2: Episode 3. A game jam using that story as inspiration has created some colorful interpretations of Gordon Freeman’s final adventure.
I don’t think people say that Mass Effect “feels like sci-fi,” or The Witcher “feels like fantasy.” But people do say that Red Dead Redemption “feels like a Western,” and I’m compelled to agree. Why? Listen to the game.
While most modders are intent on making 2004's Half-Life 2 look better, the guys behind Half-Life 2: Classic are doing the opposite: they want to make it look worse.
Former Valve writer Marc Laidlaw has posted a fictional letter on his site that sure reads like a possible plot summary for Half-Life 2: Episode 3.
Last night, we started a playthrough of Half-Life on Kotaku’s Twitch channel. Punchy shotguns and nasty aliens make for a fantastic shooter experience, but the game begins less dramatically, with a long train ride. It’s one of the most memorable openings in gaming history, but it’s the least Half-Life thing about …
Here’s a Steam Greenlight campaign, run by fans, featuring a virtual reality mod for a game made by the guys who own Steam.
You’re probably wondering what’s taking Valve, a company with nigh-infinite resources, forever to make Half-Life 2: Episode 3. Or you’ve given up on that and you believe it’s going to be called Half-Life 3. The sad truth is that we will never see another Half-Life game from Valve, and for one very good reason: its…
Half-Life 2 has my favorite moment in any game. It’s this:
This team effort from SourceRuns isn’t your average speedrun, but that’s what makes the way they blow through Valve’s classic all the more entertaining.
Players have been waiting a while for Valve to release another Half-Life game. It’s taken long enough that it’s easy to forget all the drama that circled Half-Life 2’s development. You know, like a hacker leaking an early version of the game in September 2003, more than a year ahead of its actual release date.
Put it in the trashcan. Something something compliance. *whack*.
When Combine posters pop up in your apartment building, you should think about moving. 3D artist Liam Tart, who’s worked as an environment artist on Alien: Isolation, is remaking a small, familiar section of Half-Life 2 in Unreal Engine 4 to get out of his “usual sci-fi comfort zone.” You can follow his progress here.
An official Half-Life game from the creator of Deus Ex? Oh to live in the alternate universe where it actually happened.