Tu Bui is an artist at Respawn, where he’s worked on both Titanfall games.
Aaron McBride is a senior art director at Industrial Light & Magic, where he’s got to work on movies like Jurassic…
Herve Groussin is a concept artist at Ubisoft who, during a brief stint at Eidos, worked on Deus Ex: Mankind Divided.
John Polidora is an artist at Blizzard. You like Mercy’s Halloween skin? He did the concept for that.
Woo Kim is an artist from Korea. This is his take on an “Art Nouveau Chun-Li”, and I am in love with it.
Chun Lo is an artist based in Florida who has worked for companies like Games Workshop and Fantasy Flight.
Klaus Wittman is a concept artist from Poland. This is some of the best stuff we’ve featured on Fine Art in a long ti…
Things from the Flood is the second book from Simon Stålenhag, following on from his first, Tales from the Loop.…
Jason Martin is an artist at id Software, where he most recently worked on the Doom reboot.
Luca Nemolato is a concept artist from Italy who hasn’t just worked in video games, but also on Hollywood movies…
André Mealha is an art director at Crush, a visual development studio that has worked on projects like Pacific Rim…
Krista Staggs is an artist who hasn’t just done a ton of video game work, but has also done childrens books and…

It’s always a pleasure when I get to showcase the work of an entire team on Fine Art, and doubly so when it’s a game…
Arseniy Chebynkin is a freelance artist from Russia. If you’re wondering what the street/bedroom art in this post is…
Sung Choi is an artist at Bungie working on Destiny.
Waqas Malik is a concept artist from Pakistan who has worked on games like Satellite Reign, as well as on stuff like…
Darren Tan is a freelance artist from Singapore who has done a lot of work for board game giants Fantasy Flight, and…