
Star Wars 1313 was a big-money game in development at Lucasarts, scrapped after the publisher’s demise and seemingly…
Star Wars 1313 was a big-money game in development at Lucasarts, scrapped after the publisher’s demise and seemingly…
Shaun Mooney is an artist who has worked for companies like Traveller’s Tales (the LEGO games) and Atomhawk.
Casper Konefal is a concept artist at Bioware, where he’s worked on Dragon Age.
This incredible 3D sculpt was done by artist Chris Nix.
Ansel Hsiao is an artist who has worked on games like Halo 4. Today, though, we’re interested in his exquisite 3D Sta…
Hugh Pindur is an artist who has worked on stuff like the RPG Pathfinder and Wil Wheaton’s Titansgrave.
EVE Online’s Citadels are some of the biggest, most impressive objects in all of video games, some of them designed…
Ben Nicholas is an artist who has worked for companies like Ubisoft, Adidas, 343 Studios (Halo) and Creative…
Piotr Tata is a 3D artist working at Platige, a Polish studio that has done visual work for stuff like Watch Dogs 2, …
To mark Sonic’s 25th anniversary, art house Cook & Becker are releasing this big art book collecting all kinds of…
Despite being set in one of the darkest periods of human history, Battlefield 1 is a beautiful video game, matching…
Mitchell Malloy is an artist who works for Riot Games, the developers of League of Legends.
Mike Redman is an artist based in the UK working in the video game business.
Hazem Ameenis a concept artist and illustrator based in Dubai.
Ihor Pasternak is a concept artist and illustrator who works at Plarium, an MMO and mobile studio whose games aren’t…
I’ve already spoken a little of my love for this game’s art design, but today I’m going to showcase a much wider…
Most of the games I feature here on Fine Art tend to be big, beautiful, AAA extravaganzas. Today, though, will be a…
Manuel Dischinger Moura is a concept artist who has worked on series like Batman and Gears of War.
There sure is a lot of colour in Watch Dogs 2, a creative decision that can be traced all the way back to the game’s…
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