Capcom acknowledged that copy protection in the PS3 version of Final Fight: Double Impact requires an always-on Internet connection to play the game, and apologized that a notice of such DRM was not given at the time of purchase.
Beat-em-ups of the '80s were long on action and short on story. Like Capcom's Final Fight, re-released this week for consoles. Just how ridiculous is the idea that a former pro rassler could be elected to high office in America?
Sure, Capcom knows how to make a good game, but they excel at building buzz for those titles.
Microsoft has laid out a good portion of the Xbox Live Marketplace release schedule for April, ensuring that no one will buy a copy of The Maw or Borderlands: The Zombie Island of Dr. Ned this week.
The most impressive thing about Capcom's download ports of arcade classics Final Fight and Magic Sword aren't the gameplay, it's the frame that the game plays within.
When Capcom release "Final Fight: Double Impact" next April, you'll not only be getting two retro side-scrollers for your money, but some different graphics modes as well. Here are your options.