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Final Fantasy XIII-2 Has Transforming Moogles, Recruitable Monsters and Rap
I’ve always thought that Final Fantasy XIII didn’t get a fair shake. Admittedly, it was an overwhelmingly linear journey—player agency wasn’t topmost among the priorities incorporated into its development. But it was an extraordinarily intentional game; nothing about it ever felt accidental or unplanned. It did a few things, but it did them exceedingly well:…
By Drew Cohen -
Bankrupted Studio Says Square Enix Demanded Code by Fax, Didn’t Recognize FFXII Screenshots
In a feature story published today in Sweden, the founders of GRIN lay their studio’s precipitous demise at Square Enix’s feet, saying the publisher reneged on payments during the development of a Final Fantasy game and saddled them with ridiculous requirements as the project went sour. This is according a story (translated via Google) published…
By Owen Good -
It’s Not A Real Adventuring Party Until The Cover Bard Shows Up
In Dorkly’s latest Final Fantasy-inspired short, the oft-maligned bard is oft-maligned once again, and Sugar Ray is sung with great gusto. When I first started playing Dungeons & Dragons way back in the day, bards were the laughingstock of our adventuring group. Back then, being a bard took a tremendous amount of hard work and…
By Mike Fahey -
Power Concerns After Japan Quake Take Down Multiplayer Servers [Updated]
At 6 p.m. EST/3 p.m. PST, servers for Final Fantasy XIV and Final Fantasy XI will be taken offline for at least one week as Square-Enix cooperates with a Japanese power company’s request to conserve power while it restores services severely damaged by Thursday’s monster earthquake. [Update] Servers for Metal Gear Online also have been…
By Owen Good -