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Kotaku East
The Curtain Opens on a Special Final Fantasy 3DS XL
Aw, look at that! They’re all singing. How adorable. Upcoming 3DS game Theatrhythm Final Fantasy Curtain Call is the latest entry in the Final Fantasy-themed music game series. To mark its April 24 release in Japan, the game is getting a special 3DS XL. No word yet about a Western release for the game or…
By Brian Ashcraft Published February 5, 2014 -
A Look Behind The Scenes Of Final Fantasy
The world of Japanese video game development can often feel mysterious to those of us in the Western Hemisphere, so it’s always cool to get these behind-the-scenes peeks at studios like Square Enix. Granted, this is a fluff video for the upcoming Lightning Returns: Final Fantasy XIII (out next Tuesday for 360/PS3), so it doesn’t…
By Jason Schreier Published February 4, 2014 -
A Tale Of Two Final Fantasys
In 2003, two companies named Square and Enix merged, and everything went crazy. It was one of those Transformative Genre Moments, you know? The world’s two biggest JRPG franchises—Final Fantasy and Dragon Quest—now belonged to the same company. Since then, both series have gone down very strange paths. Final Fantasy went back to its medieval…
By Jason Schreier Published January 31, 2014 -
The Heroes and Villians of The Legend of Zelda, In Samurai Form
Man. I can’t be the only one that would play a Zelda game in this style, right? It’s it’s sumi-e, to be specific—it’s a type of Japanese brush painting. You might already be familiar with the style if you’ve played Okami. Either way, the Link above was drawn by artist myCKs—and there’s more where that…
By Patricia Hernandez Published January 30, 2014 -
Square’s 16-Bit Final Fantasy XIII Retrospective Is Just The Best
This might be the coolest thing Square has done in a decade—instead of just making a boring ol’ story recap video for Final Fantasy XIII and Final Fantasy XIII-2, they made one in the style of Final Fantasy VI for Super Nintendo I seriously wish we could play this game instead of the real version.…
By Jason Schreier Published January 29, 2014 -
Final Fantasy XIV Named Most Disability Accessible Game Of 2013
You might have a hard time playing Final Fantasy XIV: A Realm Reborn if you’re new to the massively multiplayer online role-playing scene, but physical disability won’t get in your way. The AbleGamers foundation has awarded Square Enix’s well-received redux its Accessible Mainstream Game of the Year award. I felt Final Fantasy XIV: A Realm…
By Mike Fahey Published January 28, 2014 -
Kotaku EastFive Reasons to Be Excited for Final Fantasy X/X-2 HD Remaster
This March will see the re-release of Final Fantasy X and Final Fantasy X-2 remastered in HD. But as this collection has already come out in Japan, I am here to tell you why you should be excited to get your hands on it. More Content in Both Games If you love the original versions…
By Richard Eisenbeis Published January 28, 2014 -
Square Enix officially confirmed that the PS4 version of Final Fantasy XIV: A Realm Reborn lands in April—on April 14, specifically. They also released details concerning the limited collectors’ edition (see the pic above), and opened up pre-orders for both editions
By András Neltz Published January 27, 2014 -
Kotaku East
Why Final Fantasy X-2 Holds Such a Special Place in My Heart
Late last month, Final Fantasy X/X-2 HD Remaster was released on the PS3 and Vita in Japan and I have been dying to play it—not the remastered FFX, but the remastered FFX-2. But, to understand why Final Fantasy X-2 holds such a place in my heart, you need to know why I play video games.…
By Richard Eisenbeis Published January 24, 2014 -
Kotaku East
Smash Bros. Creator Loves Lightning Returns‘ Battle System
Lightning Returns: Final Fantasy XIII, the third and final(?) chapter of the Final Fantasy XIII saga, came out in Japan last November, and what do you know, it’s pretty good. At least Smash Bros. creator Masahiro Sakurai thinks so. I think at this point, saying Lightning Returns: Final Fantasy XIII is the best installment of…
By Toshi Nakamura Published January 23, 2014 -
Kotaku EastA Final Fantasy X-2 Comparison: HD vs. SD
Last week we did a side-by-side comparison between Final Fantasy X on the PS2 and its upcoming HD remaster release on the PS3. Now it’s Final Fantasy X-2’s turn to see how it measures up. [*Note: the PS2 version I used in this video was the US release of Final Fantasy X-2.] Final Fantasy X/X-2…
By Richard Eisenbeis Published January 21, 2014 -
Major Glitch Makes Final Fantasy VI Unbeatable On Android
The Android version of Final Fantasy VI isn’t just ugly—it’s got a massive, game-breaking glitch, too. Warning: This post contains spoilers. Yes, this is a 20-year-old game, but hey, we’re trying to be nice. The glitch occurs about halfway through the game, during the fight between Kefka and General Leo in Thamasa. Kefka is supposed…
By Jason Schreier Published January 20, 2014 -
The One Series Square Enix Really Needs To Revive
If you asked a bunch of RPG fans what franchises they’d like to see come back from the dead, you’d get a lot of answers, because there’s nothing RPG fans like more than making lists of games they enjoyed when they were younger. Granted, there are also a lot of dead RPGs. Gaming’s past is…
By Jason Schreier Published January 17, 2014 -
Kotaku EastA Final Fantasy X Comparison: HD vs. SD
While the Final Fantasy X/X-2 HD Remaster won’t be out in the West until March, it hit Japanese shelves last month. So join me as I dust off my old PS2 and compare just how much better Final Fantasy X looks on the PS3 with its new HD coat of paint. [*Note: The PS2 version…
By Richard Eisenbeis Published January 17, 2014 -
Oh No, Square Enix, What Have You Done To Final Fantasy VI?
When we first saw screens of Final Fantasy VI on mobile, I was a little worried. The sprites looked faded, as if they’d been accidentally thrown in a washing machine, and like the FFV port before it, the game had an amateur, RPG Makerish feel. But who knew it would get this bad? Today Square…
By Jason Schreier Published January 15, 2014 -
He Forged Sephiroth’s Blade, But Aeris Was Already Dead
Not that Aeris’s death stopped master sword-smithTony Swatton from smashing stuff with his newly-forged seven-foot-something long Masamune, which you can watch him make in this video by AWE me. What else would you do with a blade, after all? Of particular note: he compares it to Cloud’s Buster Sword, which he says is way too…
By Patricia Hernandez Published January 13, 2014