Anime’s fan service can be a minefield. Some fans scroll through each season’s offerings looking for the show with the greatest ratio of panty shots to plot. Others will turn off an anime and bury their face in their hands after even one lingering shot of an ice skater’s butt.
Fire Emblem Heroes is about to get a little more colorful. The Spring Festival tosses fan favorite heroes into bunny costumes and adds a new, lighthearted side story to battle through. But it’s mostly about those absurd outfits.
When it comes to fan service, we all draw our lines differently. Where are yours? We want to hear from you. Do you seek it out? Avoid it?
Today, how you feel about panty shots can determine how you feel about anime as a whole. And it’s not just panty shots. In the blockbuster anime Food Wars, women’s clothes burst off their bodies when they taste an exquisite bite of steak. Skirts often don’t cover the bottom halves of women’s butts in Prison School.…
In one corner we have Criminal Girls 2: Party Favors, a game about disciplining young women in order to save them from eternal damnation. In the other, Valkyrie Drive: Bhikkhinu, a game about girls turning into weapons by kissing each other. Decisions, decisions.
The latest installment of the Onechanbara series arrives in North America today, giving U.S. PlayStation 4 owners all the blood-splattered monster-slaying bikini action they can handle. Granted they might not be able to handle much.
Sometimes prior to a game’s release, companies create a flash game tie-in and post it on the game’s official webpage.
When I picked up Senran Kagura Shinovi Versus: The Girls' Proof for my Vita, I was filled with existential dread.
Japanese games are well known for targeting a straight male audience with their overly sexualized (i.e., incredibly busty and scantily clad or moé) female characters. In some games, this fan service is the entire game’s focus.
In the past, the Senran Kagura series of games have been brawlers exclusive to the 3DS. But the newest iteration on the PlayStation Vita makes the game play more like Dissidia: Final Fantasy than an old school brawler or its 3DS cousins.
Last week, some folks paid Kotaku the kindness of noticing how...let's call it "progressive"...we've begun to lean over the last few months since I came aboard as Editorial Director. (Dan Bruno, in particular; I had other discussions on Twitter.) Often there was a criticism behind the compliments: Why does an…