Vane is an exploration game where you play as a young kid that sometimes transforms into a bird. The trailers released since it was revealed in 2014 have each been beautiful, moody cinematic shorts unto themselves. It was supposed to be released last year, but wasn’t. And it might not come out this year, either, said…
Hopoo Games gave the world its first good look at their upcoming game last spring in a post over at the studio’s development blog. Surprisingly, the sequel broke with the original Risk of Rain’s 2D side-scrolling layout and the developers have explained why in a recent interview.
John Gonzalez might have cut his teeth on the beloved Fallout: New Vegas, but the narrative director told Kotaku that helping craft the story for Horizon: Zero Dawn was “hands down the biggest challenge” of his career. Here’s why.
Epitasis is a new project being worked on by Lucas Govatos. It’s a puzzle exploration game in the mold of Myst that was inspired by the soundscapes of electronic musicians like Tycho. It’s also being made entirely in Unreal Engine 4.
Making a game usually requires a lot of time, money, and sacrifice from game developers. Lots of players are aware of this, but every once in a while, it’s nice to get a reminder of the work involved bringing our favorite games to life.
Can you say...killer tofu? No. Actually, you can’t. This is a Nintendo shooter, after all.
Chances are, if you're reading this you like video games. Video games are awesome right? They can have a positive impact on our lives. They can help us make friends, overcome our problems and help us grow as people. Give me a personal story about the impact of video games over a story about frame rates any day.
Total Cost of Publishing One Indie Game
Rami Ismail gave me a funny look when I recently congratulated him about the release of Luftrausers, his studio's slick shoot-em-up that was just released for PlayStation platforms. He told me he had mixed feelings about the game. As he explained why he did, I suggested he write about it. He did and has let us…
After a couple of weeks of silence, we're finally hearing from people who worked at Crytek, the game development studio where more than 11,500 dinners were proudly served to "crunching" developers. Two people on the game are saying that Crytek is a pretty good place to work, despite a recent controversial Tweet about…
Every single Xbox One can be used to make games, Microsoft says—in other words, you can use the next-gen console as your very own development kit.
Want to take classes from Professor Warren Spector? The University of Texas has created the Denius-Sams Gaming Academy. Spector will guide its curriculum and Paul Sams, Blizzard's chief operating officer, is also an instructor. Admitted students pay no tuition and get a $10,000 stipend.
The second Zynga posts a message on the app page for a game like FarmVille 2 it fills with posts from people seeking friends to help them in-game. Now there's a new feature in beta for Facebook developers that will allow for apps and games to create their own groups, giving players another place to fill with "add me…
The video game business isn't what it used to be. You know that as a gamer, but what you my find even more interesting is the way it's changed for those actually involved in making the games.
As I play through Diablo III, I can't help but think back to all of the amazing features I witnessed over the course of three years of BlizzCon that didn't make the cut. YouTube user AlluvianGarald compiles several of these into one disappointment-inducing video.
What would games look like if the developers behind them had an unlimited amount of time to work on them?
Everybody complains about artificial intelligence. It's too dumb. It's too all-knowing. What it really is is too opaque. AI design remains one of the most mysterious disciplines of video game creation. Well, if you've ever wondered about how the rules governing the allies and opponents in a video game, then a blog…
In response to the fan outcry over the disappointing ending to Mass Effect 3, indie developer Mode 7 has changed the ending for strategy game Frozen Synapse to conform to community suggestions. Now it has a pony in it. And a dinosaur. And a message.
This fall when Xbox 360 and PlayStation 3 gamers are tearing through Cybertron in the shiny metal skin of Grimlock, PC gamers will remain earthbound, forced to witness the grand robot battles from afar. After a poor showing on the PC for Transformers: War for Cybertron, High Moon Studios isn't even going to attempt…