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The problems, including entire cars appearing and disappearing out of thin air, went down exponentially when I left big open spaces and headed into one of the game’s narrower, more linear combat zones. Even there, though, I was constantly pulled out of the game with how off everything looked and how slow the framerate felt. Even while on a scripted car ride with one of the game’s main characters, Dexter DeShawn, it felt vaguely like I was trapped inside of a quickly rotoscoped movie rather than playing a game built for the Xbox One arriving at the end of its life cycle.

Things don’t appear to be much better on PS4. Videos going around show similar issues with boxy faces and entire city blocks that look like they were dipped in vaseline. There are issues beyond just the graphics as well. Polygon has a round-up of a number of glitches players have experienced so far on PS4 and Xbox One, though players on PC have reported a number of bugs as well, especially near the end of the game.

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Cyberpunk 2077 was previously set to come out in November, but was delayed by three weeks so CD Projekt Red could finish optimizing the last-gen versions of the game. “I wouldn’t say there is a ‘problem’ because there’s nothing wrong with Xbox or PS4 versions—there is optimization to be handled, also because of how we were approaching things from the get-go in terms of development; so—there is no problem with Xbox or PlayStation 4, to be honest,” the development studio’s VP of business development Michał Nowakowski said during an October shareholder meeting about the delay.

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Developers at the studio have also spent the last few months working an extra day a week on the game, though according to a report by Bloomberg, certain departments at the studio have been crunching—an industry term for long periods of extensive overtime—since long before then. As demands to continually update games after release grow, so do studios’ post-launch workloads, meaning that crunch can even extend beyond a game’s initial release. The current state of Cyberpunk 2077 on Xbox One and PS4 is a good reason to hold off from playing the game on those platforms until things get sorted out. It’s not a good reason for anyone at CD Projekt Red to continue to be forced to crunch.