Fallout: Cascadia is a mod project for Fallout 4 that aims to create an entirely new story for the game in Seattle. Cascadia first surfaced a couple years back, and like all ambitious fan projects inspired by Bethesda games, progress ebbs and flows. This week, however, the team released an official teaser trailer that…
After a week of teasing, viral leaking, and marketing plans, today it’s finally official: Rage is getting a sequel, out in 2019.
If you were working on one of the most anticipated video games in the world, would you tell your children about it? That’s a parenting challenge most of us don’t have to face, but Bethesda Game Studios director Todd Howard is in a category of his own.
The team behind The Capital Wasteland Project, a mod to recreate Fallout 3 inside Fallout 4, has canceled the project after consulting with both Bethesda and outside legal counsel. “This was honestly one of the hardest decisions I’ve had to make,” the project’s lead programmer, NafNaf_95, tweeted yesterday.
In the 20+ years since the Fallout franchise was introduced to the world, all of the games have been met with praise—which means that ranking them isn’t easy. It’s especially difficult to pit the games against each other when you consider that the post-nuclear franchise underwent a genre change.
Wolfenstein 2: The New Colossus featured stealth sequences that didn’t always work out. The game’s latest piece of downloadable content, The Diaries of Agent Silent Death, provides the sort of sneaky backstabbing that the main game was missing.
One of Fallout 4's most popular mods is getting an expansion. Sim Settlements, which has been downloaded over a million times, lets you direct settlers in the construction of their own unique, living towns that they, not you, build. The expansion will add more personality and variety to that system. It looks so good…
Look at this door.
Nexus Mods plans to roll out a new donation system and storefront early in 2018 according to a recent post in the site’s news section.
It’s easy to lose yourself for hours in the regular console or PC version of Fallout 4. One would imagine it’s even easier when completely surrounded by the sights and sounds of the Bostonian wastes in the Vive-exclusive Fallout 4 VR, but when you’re just a pair of objects floating in space, it’s not quite the same.
Skyrim offers one of the most beautiful worlds in video games. The game’s Switch version adds some minor changes and lets you carry that world in your purse.
Last night, I played The Evil Within 2 on Kotaku’s Twitch channel. I expected a linear series of monsters and scares but instead found a loose, semi-open world structure that made me feel anxious and helpless. It’s a chaotic, freeform take on horror that make every encounter unique and scary.
Skyrim released today on Playstation VR. The VR version manages to capture the game’s scale and beauty in astounding new ways, but you might need to equip a barf bag alongside your ancient nordic axe.
Today, Bethesda is releasing their excellent role-playing adventure Skyrim for Nintendo Switch and VR. It’s a massive game, with hundreds of hours of exploration, magic and mayhem.
How does the seminal role-playing game The Elder Scrolls V: Skyrim perform on a handheld console with the processing power of a high-end tablet? Pretty good, as it turns out.
This week, The Elder Scrolls V: Skyrim comes to the Nintendo Switch. It will join previous releases on PC, Xbox 360, PS3, Xbox One and PS4. Above are only three of the versions, but let’s see how all of them stack up.
Wolfenstein 2: The New Colossus is about injury. From crippled heroes to resistance leaders grappling with PTSD, the game’s cast of heroes bears deep wounds that recall the all-too-real injuries of war veterans, victims, and those who would ignore them.
Wolfenstein 2: The New Colossus’s first round of downloadable content has unlocked. The Freedom Chronicles: Episode Zero blend pulp sensibilities with strong levels design to create a fun package that shows a lot of promise.
The idea of a shared universe between Doom and Wolfenstein goes all the way back to Doom II, but it’s never been officially confirmed. A special weapon at the end of Wolfenstein 2 is further evidence that the games share a common timeline.