While the Switch as a platform is thriving, ARMS is its redheaded stepchild. In its first two weeks, it peaked at the 13th most popular game on the eShop. Despite being a less popular Nintendo exclusive, some competitors are keeping the fighting spirit alive months after most moved on to other games.
Nintendo’s carnivalesque boxing game Arms, released in June, just received what looks like its final content update. Arms 5.0 just dropped along with the new fighter Dr. Coyle, the “empress of the ARMS lab,” and was appended by an announcement that, from now on, Arms will only be receiving balance patches.
Arms’ latest update is a damn good one. Overnight, Nintendo added a new and seriously fun South American fighter, three pairs of arms, a great map and the game’s first community event, a competition in the style of Splatoon’s Splatfest.
Nintendo and comics publisher Dark Horse have partnered to make an official Arms graphic novel, slated for Fall, 2018.
Arms’ newest character, Lola Pop, joins the roster today. With a combination of fast movement and the ability to inflate herself like a freaky balloon, she’s exciting to play but horrifying to watch.
Arms’ guard button and other controls have been an issue for players, but that might turn around in a coming patch. Today, Nintendo tweeted that in the upcoming Arms Version 3 patch, players will be able to remap their controls.
Nintendo announced that the pantaloon-wearing candy clown Lola Pop will be Arms’ newest fighter today. She’s got a totally bonkers (and hilarious) outfit more fitting a psychedelic first birthday party than hand-to-hand combat, and looks marvelous.
Nintendo’s version of Rock ‘em Sock ‘em Robots, Arms, has struggled to stay relevant since its release back in June. Arms is by no means a bad game, and Nintendo’s been enthusiastically supporting it with post-release updates. But a month in, there isn’t much to grab onto with Arms.
I am very sure that the Arms AI is cheating, and I am not the only person who thinks so.
Nintendo’s shiny new Switch fighter had its first major outing this weekend at 2GGC’s Arms Saga, where 50 entrants showed up to throw hands (or controllers, depending on your preferred playstyle).
Nintendo’s slinky boxing game Arms has come down with a cheese plague. A popular, cheesy playstyle of Arms’ (probably) most popular fighter is pissing off a lot of players in the game’s Ranked mode.
Arms has been a surprise hit on the Switch, but the competitive-minded players who have latched onto it are having difficulty establishing a standard format for high-level Arms matches.
We’re putting on our game faces and blasting through some ranked Arms matches right now live on Twitch!
Here at Kotaku, we have strong opinions about video games. Currently, Arms’ DNA-themed fighter threatens to tear this snack website apart.
After a difficult string of placement matches for the current Overwatch competitive season, the unthinkable happened. I dropped to a lower tier. I had spent multiple seasons comfortably sitting in the Platinum tier, and suddenly I was Gold. I have become obsessed with undoing this demotion.
Arms may look like a Mario Party mini-game, but it doesn’t play like one. Charming and involved, Arms toes the line between a party game and an entry-level fighter with moderate depth. While Arms succeeds as an easy-to-pick-up brawler, its ambitions as a hardcore game for serious players are less certain.
People love the characters from ARMS. For the most part. One Flubber-wannabe in particular hasn’t gotten much love: Helix. A lovingly crafted clay tribute to the DNA molecule might help change that (but probably not).
On the surface, Arms looks like a cute game about the dangers of slinky arms, but it quickly gets challenging. Out today, Nintendo’s new fighting game has players throwing punches with spring-loaded limbs. Programming good impulses takes time and guidance. And although only ten fighters feature in Arms, with so many …