Soul Calibur VI producer Motohiro Okubo gave an overview of the game at PSX today. Okubo called out the “Reversal Edge” mechanic in particular as a new addition to the series. As the name suggests, players will be able to counter opponents attacks with well timed moves of their own.

The game, which was revealed at last week’s Game Awards, showed off more gameplay at this year’s PSX. It’s been five years since the last proper Soul Calibur game and Soul Calibur VI would be the game’s debut on current gen consoles. Despite that the game is in some ways intended as a return to the series roots. Bandai Namco has said the game will revisit the events of the first Soul Calibur to and cast some of them in a new light.

At least from the extended gameplay footage above Soul Calibur VI looks like it will indeed capture more of the brighter and more vibrant feel of the earlier games and also be quite fast and exacting. Given Tekken 7's solid mechanics and great feel, I’m pretty optimistic about the what Project Soul will be able to accomplish if it’s looking to that fighter as guiding example (Okubo introduced the game alongside Tekken 7 director Katsuhiro Harada and both games are running on Unreal 4).

The game currently scheduled for a 2018 release on PS4, Xbox One, and PC.