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Cyberpunk 2077‘s New Patch May Fix One Of The Game’s Biggest Annoyances Five Years Later [Update: It Does]

CD Projekt Red has laid out what's to come in the 2.3 update

Update, 7/16/25, 11:50 a.m. ET: CD Projekt Red held a live stream today to discuss Cyberpunk 2077‘s 2.3 patch. The update, which is being co-developed by Virtuos, is out tomorrow, July 17, and is launching alongside the Mac version of the game. So if you’re playing Cyberpunk for the first time on your Apple computer, you’ll have all of these new features installed right out of the box. As for PS5, Xbox Series X/S, and PC players, the patch will be available tomorrow. The Switch 2 version will come at a later date.

On the stream, Cyberpunk 2 Associate Game Director Paweł Sasko said that CD Projekt Red generally feels like 2077 is in a good place, so most of its updates are less about quality-of-life improvements and more about adding new features that can make the five-year-old game feel novel. Much of the patch focuses on vehicles, including new CrystalCoat and Twintone customization options for 32 additional cars from patch 2.2, over 300 new paint jobs, three new cars, and one more motorcycle. Some of these new vehicles will be locked behind side quests, including finishing River and Claire’s questlines from the main game. Also, as fans were speculating, CD Projekt Red is adding an “autodrive” function that drives your vehicle for you, so you can circumvent one of the worst things in Cyberpunk 2077: driving its hydroplaning cars. When you’re in this mode, you can either set a destination or just drive endlessly so you can listen to the radio and take in the sights.

The other big pillar of patch 2.3 is the expansion of the game’s already excellent photo mode. You can now change the time of day and the weather to customize your shots. Some old features have been updated and improved, new stickers and frames have been added, and several new poseable NPCs are now available as well. Previously available characters like Kerry and Judy have also received new outfits, so you’re not stuck with just one default look for each of them. One of the exciting changes for me, someone who has spent more time in Cyberpunk’s photo mode than I care to admit, is that you can now change the direction characters face while maintaining their pose. You used to only be able to make them look at the camera, which is good for selfies, but not moody or dramatic shots.

The full patch notes read as follows:

Vehicles

Added 4 new vehicles, including several Side Jobs tied to acquiring them:

Yaiba ARV-Q340 Semimaru

Reward from a new side job (to unlock, complete The Hunt and The Beast In Me).

An additional side job unlocks the CrystalCoat™ feature for it.

Rayfield Caliburn “Mordred”

Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy).

Yaiba ASM-R250 Muramasa

Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire…).

If you fail the side job, the vehicle can later be purchased through AUTOFIXER.

Chevillon Legatus 450 Aquila

Available for purchase on AUTOFIXER.

Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you’re on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.

Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.

Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select “Delamain Cab” from the list to request a ride. This feature unlocks after completing the job Don’t Lose Your Mind (regardless of outcome) and receiving a message from Delamain.

Rayfield’s CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield’s CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.

Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.

Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon “Vindicator”.

Photo Mode

Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.

You can now switch between alternative outfits for NPCs spawned in Photo Mode.

You can now switch between V’s saved Wardrobe outfits in Photo Mode.

Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.

Added more customization options to the Look-At Camera feature, including an option for only the character’s eyes to turn toward the camera instead of their entire body.

Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.

Improved Depth of Field and moved it to the Camera tab.

Added a new Color Balance tab, allowing you to create your own custom filters.

Quality of Life & Accessibility

The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.

Added an option to toggle aiming down sights in Settings → Controls.

Jobs & Open World

Cyberpsycho Sighting: Bloody Ritual – the “Crack the ritualist’s shard” objective now properly disappears from the Journal after completing the objective.

Sex on Wheels – now properly appears in the Journal after receiving the message from Jake Estevez.

Shot by Both Sides – fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player’s Inventory.

Shot by Both Sides – fixed an issue where the button to go to the lower level didn’t appear on the elevator panel.

Gameplay

Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.

Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.

Fixed an issue causing automatic weapons to fire slower than intended.

Fixed an issue where the Official BARGHEST Tac Vest didn’t drop from the scripted Airdrop as intended.

The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.

Added an option to replay the gameplay tutorial at any time via Settings → Controls.

Miscellaneous

Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.

Fixed an issue where the sound of V’s Radioport could be randomly interrupted by the Radioports of nearby NPCs.

Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.

Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the “Tone-Mapping Midpoint” setting.

Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.

Fixed several visual issues with missing, clipping, or floating textures.

Fixed several localization issues in various languages.

PC-specific

Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.

Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.

Added support for ​Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.

Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology (Find My Display) and have “Game Mode” enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.

Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.

Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.

Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.

Increased the maximum save size from 12 MB to 15 MB.

It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.

Console-specific

Added VRR (Variable Refresh Rate) support for PlayStation 5 and Xbox Series X|S.

Fixed an issue where foliage was not properly affected by weather conditions on PlayStation 5.

The original story follows below: 

CD Projekt Red is hosting a live stream tomorrow, July 16, to talk about the next update to Cyberpunk 2077. While the main team is working on the upcoming sequel, Virtuos is co-developing further updates on the original RPG because the studio can’t quite seem to let it go completely. I’m not complaining, however, because it looks like the teams might finally be fixing one of the worst things about Cyberpunk 2077: driving cars.

The stream itself isn’t until tomorrow, but CD Projekt Red also released a video of the game running on Mac. The port will launch on July 17, but this early footage may be running the 2.3 update already, because fans have taken note of what might be an autopilot icon when V gets behind the wheel. The Witcher 3: Wild Hunt had a similar function when you rode your horse, allowing you to trot along to your destination without having to move your character yourself. If Cyberpunk 2077 got a similar feature, it would actually be a genuine improvement to the game because its cars handle like they’re hydroplaning. Motorcycles run well enough, though. However, sometimes the plot requires you to drive a car for races and high-speed chases, and that shit sucked. So if I can click in the left thumb stick and have the car drive itself, that would rock, actually.

While that’s all speculation, some details about the 2.3 update seem to have leaked. The Verge confirmed the patch will launch alongside the Mac version on Thursday, but also stated that it will include “additional cars and new photo mode features.” The cars I can take or leave, but I’m down for another set of photoshoots around Night City. God knows Kotaku needs more photos of my bald, bearded, gay V on the front page

 

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