Some Bloodborne Deaths Are Just Mean

Illustration for article titled Some iBloodborne /iDeaths Are Just Mean

When this happened to me, I couldn’t stop laughing for a straight minute.

Perhaps the most dastardly section of Bloodborne—the one I was happiest to leave—was the Forbidden Woods. There are hidden traps, powerful enemies, and endless twists and turns.


One section of the Forbidden Woods starts off innocent enough. There are two enemies near a bridge, enemies you’ve faced a million times before. In the clip below, some co-op partners have already cleared them out, and are exploring the nearby ledges to pick up some useful items.

With the area seemingly clear of danger, they decide to move on. Then, this happens.


Ouch, that’s too bad. At least you’re not dead, right? You have a chance to catch your breath.

That’s not true, actually. Within seconds, the swinging death machine comes back, and...well...


Not only does the damn thing come back, it falls off and comes stumbling towards you. Dick!

Let’s watch the whole sequence play out:


Here’s the whole video, which is somehow even sadder than the excerpts above:

You’re mean, Bloodborne, and I love you for it.

You can reach the author of this post at or on Twitter at @patrickklepek.

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Am I really that bad, or is this game just THAT abhorrently difficult? I get that it’s supposed to be hard, and that you need to learn from your mistakes - but I’ve spent 3 hours in Central Yharnam trying to get to the first boss. If there was another Hunter’s Dream lamp, it wouldn’t make me feel so shitty when I die, because it then sends me back to the Central Yharnam lamp and I have to spend the next 30 minutes clearing mobs again.
I don’t want to be broken by this game and give up, but....I’m ready to cry.