Vote 2020 graphic
Everything you need to know about and expect during
the most important election of our lifetimes

Rockstar Says They Won't Ban Anyone For Using Single-Player GTA V Mods

SteamedSteamedSteamed is dedicated to all things in and around Valve’s PC gaming service.

Well, that’s a relief. Mostly.

If you were to look at any given GTA forum, you’d think the sky was falling (as opposed to whales falling from the sky, which is actually happening). Rockstar is banning people right and left for using mods, single-player or multiplayer, claim fans. Rockstar, however, says they’re doing nothing of the sort.

Advertisement

In a new Q&A, Rockstar tackled the “will modding get me banned” question head-on. They replied:

“We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods.

“Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.”

Advertisement

That’s good news! Very good news, given that mods transformed GTA IV into a wholly different game over time, tuning up the ragged old roadster with glorious new graphics and Iron Man.

Still, questions remain. Foremost, why are so many people reporting that they’ve been banned? And what does Rockstar define as a mod that might affect GTA Online? After all, people are claiming that it’s not particularly difficult for modders’ current approach—modifying pre-existing game values and tricking the game into accepting the changes—to affect both single-player and multiplayer.

As of writing, Rockstar had yet to respond to my requests for comment. For now, though, where are you at with this? Have you modded your copy of GTA V for PC? If so, have you been banned or otherwise punished in any way, shape, or form?

You’re reading Steamed, Kotaku’s page dedicated to all things in and around Valve’s stupidly popular PC gaming service. Games, culture, community creations, criticism, guides, videos—everything. If you’ve found anything cool/awful on Steam, send us an email to let us know.

Advertisement

To contact the author of this post, write to nathan.grayson@kotaku.com or find him on Twitter @vahn16.

Share This Story

Get our newsletter

DISCUSSION

What we need is something like Mod Organizer (http://www.nexusmods.com/skyrim/mods/13…) which has made Skyrim a breeze to mod. Essentially, mod organizer manages all of your mods in a separate location and when you launch the game through the interface, it makes symlinks (I believe that is the right term) to files in the game directory. The game loads with the modded changes, overwriting based on priority, and when you close the game, all the symlinks go away preserving a pristine install directory. What you’d do in this case is launch single player with MO and then have your mods and then launch Online within steam and thereby preserve your clean, un-modded directory for online.