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ReviewsBacklogThat’s A Wrap On Backlog Month
This past month was Backlog Month at Kotaku. April, our thinking went, would be fairly slim in terms of new games, bookended by two blockbusters (Outriders and Returnal) but devoid of tentpoles in the interim. What better time to play the games we already have? May, however, looks a lot busier. Today, the much-anticipated Resident…
By Ari Notis Published May 7, 2021 -
ReviewsBacklogI Have Backlog Anxiety
We at Kotaku have designated April as Backlog Month, in which we, in light of a looming dearth of new video game releases, turn our attention toward the games that we have wanted to play but missed. But unlike my colleagues, I’m having a problem—I have no idea what to do for Backlog Month, and…
By Ash Parrish Published April 23, 2021 -
ReviewsBacklogWhat Defines A Backlog?
It’s Backlog Month at Kotaku, which means we’re spilling a lot of ink on a plight shared by basically everyone who plays games. But this got us wondering: What defines a backlog? At what point does a game jump from being anything else in your library to being a (likely permanent) fixture on your ever-growing…
By Ari Notis Published April 23, 2021 -
ReviewsBacklogClock Tower Is Creepy As Hell For A Super Nintendo Game
I had one simple reason for playing 1995 survival horror classic Clock Tower decades after its original release: I didn’t want to be a poser anymore. Clock Tower first became a personal brain worm of mine thanks to an episode of GameCenter CX (which you can still check out right here on Kotaku). Watching comedian…
By Ian Walker Published April 21, 2021 -
ReviewsBacklogService Games Like Genshin Impact and Destiny Are A Backlog Nightmare
It’s not uncommon for people to say they “need” something when they just want it, or vice versa. When it comes to games, however, you only really ever want to play them. Need, if we’re talking about it in the “Maslow’s hierarchy of” sense, does not generally enter the equation. Or at least, it shouldn’t.…
By Nathan Grayson Published April 21, 2021 -
ReviewsBacklogPfft, The Medium Isn’t Even That Scary
Full disclosure: I am a wimp. Horror games? Can’t do ‘em. So it is with a modicum of surprise that—and I say this hesitantly—a couple hours in, I’m not scared of The Medium. At least not yet. The Medium, developed by Bloober Team, is billed as a psychological horror game, and is one of the…
By Ari Notis Published April 19, 2021 -
ReviewsBacklogA Lunch Break With This Cyberpunk 2077 NPC
This is Ana Muñiz. They’re a random person in Cyberpunk 2077, with a pretty cool haircut and a nifty fashion sense. How do they spend their time? Since I finished Cyberpunk’s story back in December, I’ve been poking around Night City off and on, admiring the landscape and looking for interesting things to get up…
By Riley MacLeod Published April 18, 2021 -
ReviewsBacklogHelp Me Finish Hollow Knight
In that dark, dark time before I fell in love with The Witcher 3, I asked you all to help me finish it. You gave me great advice that changed my gaming life. Today, I am here to ask for your assistance once again, with Hollow Knight Everyone loves Hollow Knight. I want to love…
By Riley MacLeod Published April 17, 2021 -
ReviewsBacklogMaybe Your ‘Pile Of Shame’ Is A Problem
Because everything has gone to shit and very few new games are coming out—look at you, you’re all playing Outriders for God’s sake—we’re going to be spending the month looking at backlogs, aka the games we own but haven’t played. And I would like to start that month by saying that anyone using the closely-related…
By Luke Plunkett Published April 14, 2021 -
ReviewsBacklogWhy Did No One Tell Me About Maneater?
There are backlogs, and there are theoretical backlogs. Those games you never bought, but heard about, thought about getting, and then never did for whatever reason. I’m finding this fallow period for big game releases an excellent opportunity to reach into that pile of potential purchases, and grab something I missed. Like, say, Maneater When…
By John Walker Published April 13, 2021