If you’ve played the campaign of 343's new shooter, you know the one we’re talking about
The blockbuster Xbox shooter is too big to be linear, too small to be open-world
A look back on one of the most iconic and grueling games to hit the classroom computer
CEO Yves Guillemot compared the backlash to microtransactions and loot boxes
The 125 streamers who took part in Twitch's boost feature might want to use their money elsewhere
Ubisoft developers are worried about having to put NFTs in their games
Save the Heroic and Legendary difficulties for next year’s co-op mode
Insomniac Games worked with Ratchet & Clank: Rift Apart speedrunners to guide updates--and they're not the only ones
Pay freezes, online orders, and staffing shortages plague the last video game chain still standing
It's a huge part of why Witch Beam's puzzle game hits so hard
Developers at the studio behind Mafia 3 face uncertainty after the sudden cancellation of Volt
Dylan 'Rudeism' Beck is using his recent DS3 run to advocate for better accessibility in games
Zoink, the makers of Fe, open up about their latest, Tim Burton-esque fantasy game
The AI took on games like Returnal and Red Dead Redemption 2, and things got weird, if not entertaining
A former developer at the studio behind Assassin's Creed complained about harassment and never saw it addressed
Streamers and YouTubers aren’t the only content creators for games
Perfectpacman.com, Mitchell’s old domain name, is now being used to debunk the Pac-Man and Donkey Kong player’s…
Sources say the Heavy Rain studio's next game could be more action-focused
Neon Giant reflects on connectivity issues, translation missteps, and more
Adam Isgreen and Quinn Duffy are stopping the multiplayer information nightmare that new players face