PUBG's New Reputation System Will Let Other Players Know If You're An Asshole

Illustration for article titled PUBG's New Reputation System Will Let Other Players Know If You're An Asshole
Screenshot: PUBG Corporation

PUBG’s latest update adds a souped-up new sports car, more improvements to test out in the lab version, and most importantly a reputation system that will try to give you a score based on how toxic you are as a player. That sounds amazing. More games should have this.


Out today as part of patch 10.2, the reputation system will assign players a number of zero through five, with five being the least toxic and zero being the most. “Keeping in-game interactions healthy is important to us,” the game’s development team writes. “We know passions can run high on the Battlegrounds, but toxic behavior is never justified.”

Just playing the game will naturally raise your reputation level to five, but abandoning matches or doing stuff that gets you reported by other players will slowly bring it down. Not surprisingly, being suspended or banned for cheating will also bring it down. The number is then displayed as a warning next to players’ in-game names and on Team Finders.

It’s not clear if players’ reputations will come into play in some way during matchmaking. Recently, multiplayer games like Apex Legends and Fall Guys have taken to sending ne’er-do-wells to cheater islands so they’re kept from ruining the game for anyone else. Using a reputation system to matchmake assholes with one another seems like an obvious evolution of that concept, and the logic of battle royales in general.

Kotaku staff writer. You can reach him at


As long as your reputation level is automated, based on in-game actions. Letting other players “downvote” you for whatever reasons leaves your own reputation level up for abuse. Like if you legitimately win several matches in a row, salty losers would just downvote you as a way of crying.

Because let’s face it: assholes will be assholes by trying to make others look like assholes.