PC Game Traps Pirates Inside An Elevator

Illustration for article titled PC Game Traps Pirates Inside An Elevator

Continuing a fine tradition of developers finding creative ways to punish pirates, Croteam - developers of the excellent Talos Principle - have decided they'll just trap them inside an elevator. Forever.

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The original posts on Steam have since been deleted, since they deal with piracy, but NeoGAF user Ryo Hazuki capped one discussion while it was still live (and publisher Devolver have since retweeted it as well). It involves a user - who did not pay for the puzzle game - complaining that they're stuck in an elevator with no way out, a fate foreshadowed by this QR code stuck on a wall earlier in the game.

Illustration for article titled PC Game Traps Pirates Inside An Elevator

Of course, everyone who paid for Talos Principle can get out of it just fine.

If you think this is funny, it's not the first time Croteam have thought of unique ways to punsh people pirating their games; in 2011, Serious Sam 3 would spawn a fast, invincible enemy to torment you with if you tried playing the game without paying for it.

DISCUSSION

...but, but it's just a copy!

Right, bro. In an environment where goods are mostly sold as "copies," your "it's not really theft," argument no longer works.

Fuck pirates.

Off to buy The Talos Principle just to support this kind of awesome response to shitty, entitled little assholes right now.