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One Way To Make Kemono Friends 2 Better

Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2
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You might say there are multiple ways Kemono Friends season two could be made better, but a relatively easy one that would be fixing where the characters are looking.

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The big difference between the first and second seasons of Kemono Friends, the absence of director Tatsuki, who was pulled from season two.

Twitter user Goodsleepy2 pointed out that one of the best things about the first season of Kemono Friends was how the characters communicated with each other, especially through eye contact.

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Eye contact shows the characters care about each other.

Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2
Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2

However, Goodsleepy2 points out that in Kemono Friends 2, characters often do not make eye contact and appear to be looking in discordant directions.

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Look at how they’re all focused in various directions. Goodsleepy2 notes that this makes the characters seem inhuman.

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Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2

This is strange, no?

Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2
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So Goodsleepy2 fixed the line of sight, which improves the animation.

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Here is another example of how fixing the characters’ line of sight could improve things for the show.

Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2
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Illustration for article titled One Way To Make iKemono Friends 2/i Better
Image: Kadokawa, goodsleepy2

Know another way to improve Kemono Friends 2? Have Tatsuki direct it!

For more anime related tweets, check out Goodsleepy2's Twitter.

Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.

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DISCUSSION

I’ve never heard of this anime until now, and upon viewing about 5 minutes of this very episode, the gaze-line issues is near the BOTTOM of the list of problems this show has.

It screams rank amateur work: unnatural linear tweens, incomplete/non-existent deformation envelopes, stride slippage, and then some. There’s a point where one of the girls is holding food, and a loaf of bread clearly had not been ‘parented’ to the root “held” object.

I’m quite certain the eyes are running on ‘states’, and not actual eyeballs with armature and rigging. Because if they did, getting these characters to actually look and gaze properly wouldn’t even be an issue. The nitpicks Goodsleepy brought up is actually the observation that human eyes cross/close in more frequently than one would normally assume.

I’m more astonished any of this made air/publishing. I’ve seen better work from over 15 years ago; hell, the video cutscenes from Mega Man X8 runs circles around this style AND animation.