It may be a twin gun shooter featuring a quirky, scruffy hero battling hordes of demons, but there's something novel—something endearing—about Konami's NeverDead. It must be the immortal hero's frequent loss of limbs and head.

Designed by Shinta Nojiri of Metal Gear Acid and developed by Rebellion, NeverDead is wacky enough and attractive enough to stand out in an increasingly crowded space. I mean, you can roll around as a head with an arm attached to it, shooting demons with wild inaccuracy. That's fun!


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