More Faces From Fable II

Illustration for article titled More Faces From Fable II

Lionhead has posted the fourth installment of their Big Hero Gathering feature, in which they assemble players' heroes from Fable II into one giant tribute to character customization.


I find it extremely interesting to scroll down through the giant collage, seeing what other players have done with the main character from the game. Through the course of Fable II, the hero you create becomes a part of the game, to the point that when someone talks about the title you're picturing your own hero in your head. Looking at what other people have created is almost like looking through windows into alternate realities.

Plus, it's an excellent place to steal other peoples' ideas and make them your own. I am totally recreating my hero to look like the Tim Schafer angel in the middle there.


Big Hero Gathering #4 [Fable II Development Blog]

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One thing that really bugged me about Fable 2 was how your character's appearance was tied to your stats. This means that in order to have a character that looks the way you want them to, you have to build your stat distribution around their visual look.

I maxed out Strength, and my character (I played a female character, sue me) ended up looking like a steroid-infested mutant with a giant head and muscles the size of wild boars. She was so repulsive to look at (especially after the spire, when your character gets put in stupid-looking armor and has their head shaved) that I was forced to downgrade my strength to level 2.

I maxed out Will, and my character glowed so much she looked like a human lava lamp, and I'm pretty sure it actually scared people away just being NEAR her. So I downgraded my magic, too.

I maxed out Skill, and nothing really happened. I think she got taller or something, but it wasn't major. It ended up being that I had to focus entirely on firearms for the second half of the game, because my character was too weak physically and magically to be of any use in those schools.

Either way, they should've made your character's design a legitimate CUSTOMIZATION, instead of a PUNISHMENT for wanting to have a character who can actually survive endgame combat.