Modern Warfare 2's "Stimulus Package" Brings Back Two Classic Maps

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An early listing of the Modern Warfare 2 "Stimulus Package" on the Xbox Live Marketplace web site reveals it is comprised of five maps, two of them old favorites from the first Modern Warfare.

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The Stimulus Package isn't due out until March 30 on the Xbox 360 (dates for the PC and PS3 versions are still TBA). Here's the description from its Xbox Live listing, which was live as of 3 p.m. U.S. Mountain Time.

The best-selling Xbox 360 game of all-time just got bigger, with more epic multiplayer content, first on Xbox LIVE! The Stimulus Package delivers 5 additional action-packed multiplayer maps featuring a variety of locations: "Bailout," a multi-level apartment complex; "Storm," an open industrial park littered with heavy machinery; "Salvage," a snowy junkyard fortified by stacked debris and crushed cars. Two legendary fan-favorites from Call of Duty 4: Modern Warfare return, including "Crash," [pictured above] a war-torn urban environment; and "Overgrown," which features a massive dry creek bed. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

It'll weigh in at 328 MB. No word on pricing yet, and you can't queue it up for download, either. It asks you for a redeem code.

Modern Warfare 2: Stimulus Package [Xbox Live Marketplace via Joystiq]

DISCUSSION

By
coolbho3000

Back in the days when consoles didn't have DLC capabilities, PC gamers would call this a content patch. A free content patch. Charging anything for content that wasn't game-changing (read: expansion pack) was unheard of. Offering free content increases community support, while paid DLC simply fragments the community (getting kicked from a round because you didn't pay IW/Activision $10 for their DLC is ludicrous).

DLC is the poison of this generation, yet we're perpetuating it by continuing to fall for the scam. And what's to stop them? Nearly all of the studios capable of bringing us triple-A content also charge ridiculous prices for content that should have been in the game in the first place.

DLC is almost pure profit. IW doesn't have to start from scratch - they probably have plenty of scrapped resources left over from development (which makes up the first three maps), making the development of these maps even easier/cheaper. All IW did was polish that up a bit, cobble that together with some old content, and call it a "cure for mapathy."

And still millions fall for it.