Microsoft has told Kotaku they’re aware of Halo: Reach’s frame rate problems. “We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility,” said a spokesperson. “The Xbox engineering team is currently looking into the issues and are working to address them.”


I’m honestly surprised they bothered replying at all considering it’s a 5 year old game that they didn’t have to make backwards compatible. I wonder if it’s because Halo is their flagship franchise.