Metroid Prime is a massive game, but speedrunners bypass most of it with complicated glitches and special tricks. A new trick just before the final boss cuts off nearly a minute of the game and helps solve the nine-year mystery of how to skip directly to the final battle.
Crater Tunnel B is one of the final rooms before the gameās boss, Metroid Prime. The boss fight has multiple phases including a boss against Metroid Primeās exoskeleton. In 2009, speedrunners were able to trigger a glitch in Crater Tunnel B that allowed them to theoretically skip the boss. The glitch, known as āWhereās the Room?ā, occurs when the game mistakenly believes the player has loaded into the wrong room. This allows speedrunners to move out of bounds. Using another glitch to build infinite speed in Samusā morph ball form, players could around out of bounds to reach the boss room.
There was only one problem: the infinite speed glitch distorts the gameās visuals in a glitch called ālightshowā and makes it all but impossible to know where youāre going. The combination of the randomness of āWhereās the Room?ā and being nearly blind during out of bounds movement made it impossible to reliably skip to the final boss.
āYouād need to do the wallcrawl almost completely blind besides having the minimap and itās possible to softlock or hit a couple of cutscene triggers early on that would put you back inbounds,ā Metroid Prime speedrunner BashPrime told Kotaku via Discord.
This week, a new method for skipping the exoskeleton fight was discovered by speedrunner Vertigo. Instead of trying to trigger a random glitch and roll around in the dark, runners can now use an enemy Metroid to move out of bounds and completely skip the room where they would fight the exoskeleton. Since they donāt use the āWhereās the Room?ā glitch or the infinite speed glitch, the gameās visuals donāt get distortedārunners can see where they need to go and perform the skip. By luring a Metroid to the top of Crater Tunnel B, runners can roll into a morph ball and take damage from the attacking enemy. With some careful timing, they can burst out of bounds without the āWhereās the Room?ā glitch and then skip the exoskeleton fight.
ā[Skipping the exoskeleton fight is] huge because the Exo fight takes so long without charge beam and you donāt want to be too risky as you only have 99 health,ā BashPrime said.
Not only does the trick allow runners to reliably perform the skip but it also saves a significant amount of time. Building up the necessary speed for the infinite speed glitch takes 50 secondsāthis new version of the trick removes that step entirely from the Any% run, which tries to complete the game as fast as possible. In categories like the low% category, which collects as few upgrades as possible, it will save nearly 10 minutes and remove a difficult part of the boss fight.
Many of Metroid Primeās record runs have gone uncontested for some time. The hard mode Any% run has stood for three years, while Any% has stood for ten months. The exoskeleton skip should see many of these times contested by new runs that use their Metroid pal to do what had previously seemed impossible.
āIf the clip gets refined to the point where it becomes super consistent, then youāll definitely start seeing new personal bests in the low to sub hour range, if not a new world record,ā BashPrime said.