Master Chief Collection Is Getting Upgraded To Play At 120 FPS On Xbox Series X/S

Illustration for article titled Master Chief Collection Is Getting Upgraded To Play At 120 FPS On Xbox Series X/S
Screenshot: Microsoft

Halo fans on console will finally get to see Master Chief at double the frames per second when Halo: The Master Chief Collection gets upgraded for Xbox Series X and S on November 17.


Microsoft announced the news on Twitter today, stating that the next-gen optimized version of the collection would play at 120 FPS on both Xbox Series X and S for the multiplayer and the single-play campaigns. On Xbox Series X, Halo: The Master Chief Collection will be able to do so while rendering at 4K. Both systems are set to see the collection’s split-screen functionality improved as well, and feature FOV sliders and cross-gen play.

Originally a mess when it released back in 2014, Halo: The Master Chief Collection has since undergone improvements across the board that have reduced the amount of bugs and online lag while continually adding to the multiplayer portions of each game. In addition to Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, and Halo 4, the collection now also includes Halo: ODST’s campaign and both the campaign and multiplayer from Halo: Reach.

Microsoft’s next-gen consoles were originally supposed to launch with Halo: Infinite, but the latest entry in the series ended up being delayed until sometime next year. In the meantime, fans will have Halo 2's M6C magnum shooting at 120 FPS to keep them company. The optimized versions of the collection will be free to people who already own it or have it downloaded through a paid Game Pass subscription.

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Mortal Dictata

As someone who’s been a Halo fan for years... why do I care?

Being able to play a full set of games that are all bar one at least a decade old isn’t something to get excited at for launch unless you think your entire market are FPS obsessed “pro gamers” when even modern titles still struggle to hit 60FPS at 1080p and sales are still fine.

I still think the lock-in to launching new consoles this year is the dumbest thing both companies have done in a long time given how empty the launch windows are bar a couple of cross-gen titles with some slight visual improvements when at least last time there were some tech demo full game experiences (if admittedly not masterpieces) to justify that new purchase.