List of Warcraft Expansion Content Leaves No Rumor Unturned

Illustration for article titled List of Warcraft Expansion Content Leaves No Rumor Unturned

A truckload of details and features, alleged to be included in the as-yet unnanounced World of Warcraft: Cataclysm, has made its way out to the interwebs. This gets both spoiler alert and rumor treatment in the strongest terms possible.

Advertisement

MMO Champion has put together this list, saying it comes from multiple sources. One of them is a thread on Something Awful, so caveat reader. And this sort of thing almost always precedes a Warcraft expansion.

But the list is much deeper than the earlier speculation on two new playable races. If you're interested and don't mind ruining the surprise, go check out MMO Champion. Highlights - spoiler alert - are said to include;

• Level cap raised to 85.

• No new classes, but some classes will be made available to races that weren't before.

• Two new races, Goblins and Worgen, as has been speculated.

• A remake of classic Azeroth

I've emailed Blizzard to ask if they have any comment. If they do, I'll update back here.

Advertisement

World of Warcraft: Cataclysm [MMO Champion, thanks Kanuuna, Eduardo M, Matt, many others]

Share This Story

Get our newsletter

DISCUSSION

ultimatepancakesensation-old
UltimatePancakeSensation

Anyone with any understanding of WoW can instantly see how fake this list is.

Bliz has stated that remaking classic Azeroth would take the effort of an entire expansion in itself; note that these areas are 4 times the size of any single expansion.

Goblins and Worgen as new races isn't buyable because there has never been a good Worgen; they are evil in the eyes of both the Horde and the Alliance. Goblins could become a playable race someday, but they would probably be Horde, and there would have to be a new Alliance race to balance it out...which Worgen is not.

Only 5 levels of leveling up? Blizzard is smarter than that. Getting that next level and getting access to new goodies is a good experience, so why half the number of times you can do it while simultaneously making it look like the game has less content? If they wanted to cut down on grinding by reducing the number of levels to gain, a better solution, which they would likely do instead, is to just make these levels go faster by requiring less XP or giving more XP from kills and quests.

Making existing classes available to races? This is the only one I can see happening, but considering the context surrounding this (lies) I'm going to say the whole list is bullocks.