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Team Fortress 2: Friendship Ends In 1 Day
The blue Soldier and red Demoman are friends, and the administrator can’t have that. “Call Mr. Hale. Tell him we have some custom orders for him. Tell him money is no object.” Can Soldier and Demoman class updates be far behind? These events play out in a webcomic that’s popped up in a post on…
By Mike Fahey Published December 9, 2009 - Uncategorized
Another Impossible Action In A Video Game
Look closely and you’ll see that man is kissing that woman with a cigarette in his mouth, as seen in the occasionally-idiosyncratic Saboteur (Snapped off my TV; they stopped kissing before I swung the camera to a better angle).
By Stephen Totilo Published December 9, 2009 - Uncategorized
Uncharted 2’s Amy Hennig Took Your Calls, Teased DLC And Explored Drake’s Contradictions [UPDATED]
You all did not disappoint with the quality of questions you called in to ask Naughty Dog creative director Amy Hennig today during Kotaku’s latest podcast. And now you can download the show at the links in this post. [UPDATED] Blog Talk Radio link now works. Sorry about that fokls! Past the opening banter, listeners…
By Stephen Totilo Published December 9, 2009 - Uncategorized
Christmas Comes To PlayStation Home
The holidays hit PlayStation Home this week, bringing new content for MotorStorm: Pacific Rift, a Dead Space 2 costume, free copies of Diner Dash, and a mysterious Festive Tree in the Central Plaza. Yes, it’s not a Christmas tree. It’s a festive tree, because everyone has different festive celebrations at the end of the yeah,…
By Mike Fahey Published December 9, 2009 - Reviews
The Saboteur Review: Rough Draft
What seemed great on paper — a World War II game like nothing else, with sophisticated artistry to boot — had to be turned into a video game. But then some things, not necessarily too many things, went wrong. The Saboteur is the final game developed by Pandemic Studios out of the EA-owned label’s former…
By Stephen Totilo Published December 9, 2009 - Uncategorized
It’s Christmas in December on Adult Swim
It’s Christmas in December on Adult Swim! Relive treasured Christmas memories with Gareth’s dreams of a tenner in an envelope, Master Shake’s holiday rap that answers the question “What rhymes with Ricardo Montalban [R.I.P.]?”, and tree-decorating suggestions from the members of Dethklok. Tune in to Adult Swim for: The Office Holiday Special, midnight EST, Friday,…
By Chrissie Lamond Published December 9, 2009 - Uncategorized
Frankenreview: The Legend Of Zelda: Spirit Tracks
Are game critics sick and tired of these Zelda-loving Links on this Zelda-loving train? Find out, in our Frankenreview for The Legend of Zelda: Spirit Tracks. Spirit Tracks takes place in the future of the Wind Waker timeline, utilizing the same sort of cel-shaded graphics that everyone complained about in the Gamecube title but have…
By Mike Fahey Published December 9, 2009 - Uncategorized
Yakuza 3 Impressions: In English, Partly
Yesterday’s surprise announcement that the Japanese hit Yakuza 3 will be coming to America after all was followed by the surprise that the English-language version was three blocks from Kotaku’s NYC office. Good reason for a short walk. The game is a brawler starring tough guy Kiryu Kazuma and the detailed surroundings of a fictional…
By Stephen Totilo Published December 9, 2009 - Uncategorized
Stargate Resistance Coming To PC In 2010
Stargate Worlds developer Cheyenne Mountain might have had trouble getting the MMO version of the popular sci-fi TV show developed, but the newly announced 3rd-person shooter, Stargate Resistance? No problem. With development of the Stargate Worlds MMO still ongoing, troubled developer Cheyenne Mountain apparently isn’t so troubled that they couldn’t prepare a completely new title…
By Mike Fahey Published December 9, 2009 - Uncategorized
Sony’s Svelte Australian Gaming Digs
Earlier this week I dropped by Sony Computer Entertainment’s Australia offices in Sydney to catch up on things Playstation and Antipodean. Spokeswoman Rebecca Rice was kind enough to take time out of her busy schedule to show me around and chat for a bit. While most of what we talked about was boring insidey-stuff, she…
By Brian Crecente Published December 9, 2009 - Reviews
Gyromancer Micro-Review: Twisting The Night Away
The roleplaying game experts at Square Enix and puzzle game kings at PopCap give the puzzle RPG genre a Bejeweled Twist with Gyromancer. Is it as addictive as it sounds? It sounds like a jewel-matching RPG made in heaven. Players taken on the role of Rivel, a summoner traveling through the Aldemona Wood who becomes…
By Mike Fahey Published December 9, 2009 - Uncategorized
Achievement Chore: She Plays For Gamerscore, Whether It’s Fun Or Not
It’s 9 p.m. and I’ve lost my fifth straight game of Madden NFL Arcade to the same person, each time by 30-0. My opponent has a gamerscore of more than 165,000. But it’s not because she’s good at football. “I hate sports games,” Kristen says with a weary laugh, reminding me for about the fifth…
By Owen Good Published December 9, 2009 - Uncategorized
Here’s A Little Heavy Breathing In No More Heroes 2
Please note that you must be 18 or older to view this video. And you really, really shouldn’t watch it at work with the sound turned all the way up. The folks over at Ubisoft were kind enough to cut together a very special video for Kotaku to share with you. It distills the very…
By AJ Glasser Published December 9, 2009 - Uncategorized
Kotaku Talk Radio is Live: Let’s Talk With Amy Hennig
Amy Hennig, creative director of Naughty Dog‘s Uncharted 2 is playing the role of Brian Crecente on today’s live Kotaku podcast. We’re starting now. Give us a ring and you could be live on the air with me and Amy. Only if you have a decent question, of course. To listen, head over to our…
By Stephen Totilo Published December 9, 2009 - Uncategorized
No Really, Revenge Of The Wounded Dragons Hits PSN This Week
After a brief delay following our last release announcement for Artificial Mind & Movement’s kung fu beat-em-up, Revenge of the Wounded Dragons is finally hitting the North American PlayStation Store this week, we hope. Originally scheduled for release on November 24th, the PlayStation Blog post we culled the information from on Revenge of the Wounded…
By Mike Fahey Published December 9, 2009 - Uncategorized
A Glimpse Of Dynasty Warriors: Strikeforce Console-Exclusive Content
Have you already played through Dynasty Warriors: Strikeforce PSP and are wondering why to play it on the Xbox 360 and PlayStation 3? If the online multiplayer isn’t enough, perhaps these screens of the console versions’ exclusive content will help. While I’m picking up the game this February for the online multiplayer, I’ve not played…
By Mike Fahey Published December 9, 2009 -
UncategorizedBlazing Angels: Squadron’s of WW II the Arcade Cabinet
This may be widely available out there, in some forgotten arcade Shangri-la – a land of plentiful cabinets and quarters – but in the work-a-day, arcade-free world I live in I’ve never seen it. For $2 Australian wouldbe fighter pilots can climb into this cabinet and play a bit of Ubisoft’s Blazing Angels: Squadrons of…
By Brian Crecente Published December 9, 2009 - Uncategorized
Ubisoft Launching Their Own Wii Sports Racquet
Wii Sports Tennis taught publishers that Wii owners loved hitting things with imaginary racquets. Ubisoft takes this idea and runs with it with Racquet Sports, bundling tennis, ping pong, badminton, squash, and beach tennis in one hard-hitting package. Ubisoft takes hitting things while imagining you are holding a racquet to a whole new level with…
By Mike Fahey Published December 9, 2009 - Uncategorized
Blizzard Authenticator Spawns Two-Headed Dog
World of Warcraft players who use Blizzard’s authenticator gadget to secure their accounts are being gifted with a two-headed fire dog so cute it almost makes up for all of those Molten Core raid deaths – almost. The Blizzard authenticator is a device that generates a one-time code that secures your Blizzard account from unauthorized…
By Mike Fahey Published December 9, 2009 - Uncategorized
Kotaku’s Zelda Contest Continental Clarification
In case you missed it, we launched a pretty impressive Legend of Zelda giveaway yesterday. But one point of clarity. When we said it was open to anyone in the Americas, we did mean anyone living in either North or South America. So if you live in any of the many countries those two continents…
By Brian Crecente Published December 9, 2009