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UncategorizedFour Mildly Head-Hurting Portal 2 Co-Op Levels
At the Penny Arcade Expo out here in Seattle, Valve Software is showing some Portal 2 co-op in action. I got to see four basic levels from what appeared to be the start of the co-op campaign. Introducing: the ping. The co-op campaign is a standalone adventure that will be double the length of Portal…
By Stephen Totilo Published September 3, 2010 - Uncategorized
So Long, Gun Week
I know what you’re thinking. It’s Friday. Gun Week must be over, right? Or do we have one more post in the barrel, another celebration of video gaming’s obsession with firearms? Well, all I can say is, Gun Week ain’t over yet. Until our bullet ridden series empties the story chamber later tonight, catch up…
By Michael McWhertor Published September 3, 2010 - Uncategorized
New Portal 2 Screens, Fresh From PAX
Valve is at PAX this weekend, showing Portal 2‘s new multiplayer cooperative mode to the press and public. That means all-new Portal 2 media, fresh from the Penny Arcade Expo. Kotaku is at PAX 2010 right now and we’ve seen Portal 2 in coop multiplayer action. Impressions and video are on the way. For now,…
By Michael McWhertor Published September 3, 2010 - Uncategorized
Duke Fucking Nukem
To: Totilo From: Crecente Hey Totilo! How’s it going man? Are you enjoying PAX? Wish I was there, but kinda wanted to take a break from the constant travel for a bit. Hope the show is treating you well. Sounds like we’re going to have a lot of news, previews and interviews this weekend Oh,…
By Brian Crecente Published September 3, 2010 - Uncategorized
MLB’s Latest Flamethrowing Phenom Takes The Video Game Stage Today
Cincinnati’s Aroldis Chapman will be the second rookie to debut as the fastest thrower in all of video game baseball when he and his 103-mph heater are uploaded to MLB 2K10 sometime later this evening. Chapman, consistently clocked at more than 100 mph, will arrive on MLB 10 The Show with next week’s roster update,…
By Owen Good Published September 3, 2010 -
UncategorizedHands On With The New Xbox 360 Controller [UPDATE]
Xbox Live’s Major Nelson was roaming PAX here in Seattle, probably needing something fun to do. So I asked him to let me try the new Xbox 360 controller with transforming D-pad — oh, and the analog sticks are different. Major Nelson even agreed to shoot this video, and while I put him to work…
By Stephen Totilo Published September 3, 2010 - Uncategorized
What Are You Playing This Weekend?
It’s Labor Day weekend here in the United States and we at Kotaku will celebrate the three day weekend in the traditional way, with portable logic puzzles. Professor Layton and the Unwound Future, here I come. In-between the time-twisting, brain-tickling fun, I may find some time to play Metroid: Other M, a Wii game that…
By Michael McWhertor Published September 3, 2010 - Uncategorized
The Duke Nukem Forever PAX Demo: A Not-For-Kids Photo Gallery
We were encouraged to take as many pictures as we could of Duke Nukem Forever here at Penny Acrade Expo 2010 today. So I did. Excuse the shaky framing; I was trying to play while snapping pics. These shots show the two-level DNF demo, scenes photographed in chronological order. Oh, and one bottle of Duke…
By Stephen Totilo Published September 3, 2010 - Uncategorized
Firefall, A Massively Multiplayer Online Shooter, Revealed By Ex-WoW, Tribes Creators
Red 5 Studios, the developer founded by former World of Warcraft team lead Mark Kern, finally unveiled its long-in-the-making online shooter, Firefall today. The free-to-play futuristic action game also has a futuristic release date. Firefall, due “near the end of 2011,” takes place on a futuristic earth from the 23rd century, a “lush, dynamic open…
By Michael McWhertor Published September 3, 2010 - Uncategorized
Duke Nukem Forever Impressions: Two Girls, One Duke
Duke Nukem is back and he needs to take a piss. The Duke Nukem Forever playable demo here at PAX 2010 makes the seemingly impossible a reality. People, including your Kotaku reporter, are playing Duke Nukem Forever, maybe a dozen years after we expected to. Duke, from what I can tell, hasn’t changed. He’s still…
By Stephen Totilo Published September 3, 2010 -
UncategorizedThe Cases Of The Missing Bullets
If a video game contains guns, does it also contain bullets? Not necessarily. Well, not necessarily — get this — depending on your philosophical take on what it means for a bullet to exist. The case of the missing bullets in video games is more of a quirk than a dire tragedy. There is no…
By Stephen Totilo Published September 3, 2010 - Uncategorized
Free Fallout: New Vegas Graphic Novel Preview Hits iPad
Have an iPad and a bit of time? Might want to check out the free preview of the Fallout: New Vegas All Roads graphic novel. Bethesda Softworks teamed up with Dark Horse Comics to create this graphic novel penned by Chris Avellone, the game’s senior designer. The freebie gives you 12 pages of the graphic…
By Brian Crecente Published September 3, 2010 -
UncategorizedPlaying Around With iPhone Bit.Trip Beat
When Namco Networks brings WiiWare title Bit.Trip Beat to the iPhone it will include multiplayer and a slew of new levels. Here’s a look at an early build of the Pong-at-a-rave game in action on my iPhone. Note the music, the 8-bit stylings, the ability to purchase level packs, my chewed fingernails… wait, don’t note…
By Brian Crecente Published September 3, 2010 -
UncategorizedGunfusion: Meet the Heavy
Meet the Heavy and ignore, for a minute his massive weight loss instead listening to his monologue about his gun, his wonderful, wonderful to-scale gun. Thanks to reader and cosplayer Logan Birch and a very special shout out to Sasha.
By Brian Crecente Published September 3, 2010 -
UncategorizedYour First Look at Duke Nukem Forever in Action
Yes, Gearbox Software really is turning the perpetual vaporware Duke Nukem Forever into a real live video game bound for the PC, PS3 and Xbox 360. But talk is cheap, that’s why we have gameplay footage as seen on 2K’s official live stream of their PAX booth. Leather-clad fists? Check! Urinals? Check! Hailing to the…
By Brian Crecente Published September 3, 2010 - Uncategorized
It’s Official: Duke Nukem Forever Coming From Gearbox In 2011
2K Games has made it official: Duke Nukem Forever is alive and, well, in the hands of developer Gearbox Software, confirming our earlier reports that the Borderlands studio was helping to complete the game’s absurdly long development cycle. The publisher announced this morning in advance of PAX 2010 that Gearbox Software was on the job,…
By Michael McWhertor Published September 3, 2010 - Uncategorized
Duke Nukem Forever Spotted At PAX 2010
As this year’s PAX convention is just about to start, photos from the Penny Arcade Expo show floor confirm that Duke Nukem Forever—now with more Gearbox Software—will have a strong presence at the show. Publisher 2K Games is promising “something big” at this year’s PAX get-together, which we can only assume is 3D Realms’ long-promised…
By Michael McWhertor Published September 3, 2010 -
UncategorizedH.A.W.X. 2, 8-Bit
Why wait for Ubisoft’s flight combat game H.A.W.X. 2 to come out for your console when you can play a fantastic 8-bit version of the game now on your computer, for free? Someone better be moving this over to the iPad stat! H.A.W.X. 2 Mini-Game
By Brian Crecente Published September 3, 2010