- Uncategorized
BioShock Infinite’s ‘Sky-Line’ Combat Explained By Ken Levine
If you watched the ten minute-long dose of BioShock Infinite gameplay, you might have wondered how the rollercoaster-in-the-sky action sequences were going to work, what those tracks were for and how BioShock creative director Ken Levine might describe them. Wonder no more! Those motion sickness inspiring moments are fully playable and seemingly a key component…
By Michael McWhertor Published September 22, 2010 - Uncategorized
Mafia II Producer Apologizes For ‘Gay Space Marines’ Comment
Denby Grace, the senior producer for 2K Games’ Mafia II has apologized for a flip answer to a rather stock interview question in which he said “gay space marines” were the biggest problem facing video games. Asked “what do you think is the biggest problem current games suffer from?” Grace told MTV Multiplayer: “It’s a…
By Owen Good Published September 22, 2010 - Uncategorized
Shantae’s Risky Revenge Coming To DSiWare Soon
Wayforward Technologies’ gorgeous looking platformer Shantae’s Risky Revenge will dance its way to Nintendo’s DSiWare download service on October 4, according to the dev’s official newsletter. Ready the Nintendo Points!
By Michael McWhertor Published September 22, 2010 - Uncategorized
H.A.W.X. 2 Delayed On PC
Tom Clancy’s H.A.W.X. 2 was due for a Sept. 30 on the PC, but that has now changed to November, according to the game’s official forum. Fans who had ordered the game apparently were notified on Friday that the game’s release date had moved from Sept. 30 to Nov. 1; on Monday, a notice went…
By Owen Good Published September 22, 2010 -
UncategorizedHow To Play Halo: Reach’s Secret Warthog Racing Mini-game
Looking for a new way to spice up your Halo: Reach multiplayer experience? Already? Well, how about a lil’ Warthog racing, a hidden mini-game dubbed “Reach Racer” for some high speed thrills? Let the folks at Achievement Hunter show you how it’s done. It’s rather easy. Just activate two invisible switches on the Oni: Sword…
By Michael McWhertor Published September 22, 2010 - Uncategorized
The Onion On Super Mario Bros. 25th Anniversary
Nintendo is celebrating the 25th birthday of Super Mario Bros. on the original NES in its own way, but the investigative reporters at The Onion offer piercing insight into series you won’t read anywhere else.
By Michael McWhertor Published September 22, 2010 - Uncategorized
Books of War
To: Luke From: Crecente Re: This Is Noisy I just got all three of Karen Traviss’ Gears of War books in the mail. I plan on reading them to review the most recent one: Anvil Gate. Have you read any of these? I’m a fan of all sorts of books, from classics to poetry to…
By Brian Crecente Published September 22, 2010 -
UncategorizedDonkey Kong Country Returns Introduces Us To Rambi
Meet Rambi, the rideable, sleepy-eyed rhinoceros who doesn’t mind stepping on a few thorns in the name of giving Donkey Kong a ride in Donkey Kong Country Returns for the Wii. Frankly, Donkey Kong Country Returns looks so incredibly straightforward there’s not much more to add here, other than we hope that Miney the Mine…
By Michael McWhertor Published September 22, 2010 - Uncategorized
Hold On: $66 For A Halo: Reach Pre-Order Bonus?
Those who preordered Halo: Reach from GameStop got a code for a nifty suit of armor. This code was, technically, free. Some guy’s been selling them on eBay, for close to and even more than the game’s retail price. “People want what they can’t have,” the seller, who has auctioned off codes before, told Hot…
By Owen Good Published September 22, 2010 -
UncategorizedUnboxing The Fancy Edition Of Final Fantasy XIV
Today is the official launch day for Final Fantasy XIV Collector’s Edition purchasers, and since we technically count in that group, we’re giving folks who opted to purchase the normal edition a glimpse of what they’re missing. Of course the main draw of the Collector’s Edition is the one week head start on everyone else,…
By Mike Fahey Published September 22, 2010 - Uncategorized
Shadow of the Colossus Movie Makers Want Film To Be More WALL·E, Less Scott Pilgrim
Turning the solitary world of PlayStation 2 classic Shadow of the Colossus into a movie, as some people are attempting to do, is a tricky prospect. How to turn a series of 16 battles against giant furry foes into a two-hour film? According to a recently published interview with Kevin Ping Chang, production exec at…
By Michael McWhertor Published September 22, 2010 -
UncategorizedBehind The Scenes With Goldeneye 007 Multiplayer
How do you update one of the most beloved multiplayer console shooter experiences without ruining it completely? The devs at Eurocom show us how it’s done in this behind-the-scenes video. It would be simply enough to just re-release the original game with improved graphics and a hastily thrown together multiplayer component, but that’s definitely not…
By Mike Fahey Published September 22, 2010 - Uncategorized
Your Kotaku Talk Radio Podcast Is Ready
If you don’t want the plot of last year’s Bionic Commando spoiled for you, do bail out of the latest Kotaku Talk Radio at the halfway point. Otherwise, you may now listen to an hour of Civ/Halo/Bionic-Commando/DMC chatter. … with a final, minor dose of Minecraft! One hour of Kotaku Talk Radio is ready for…
By Stephen Totilo Published September 22, 2010 - Uncategorized
Nintendo Power: Cave Story Going Portable [Update]
Cave Story, the delightful shooter-platformer released via WiiWare early this year, looks like it will hit another Nintendo platform soon. The new issue of Nintendo Power lists Cave Story for DSiWare in its new game index. It certainly doesn’t look like a mistake, but we’ve not heard word from Studio Pixel or Nicalis on the…
By Michael McWhertor Published September 22, 2010 - Uncategorized
There Are Zombies On Blood Bowl’s Lawn
While one of the enemies in Plants Vs. Zombies used to play football, the undead abominations of the newly-revealed Necromantic team actively play, or at least they will once the Blood Bowl Legendary Edition hits PC. I’m going to go ahead and call foul right now. The Necromantic team, which joins the Amazons and Ogres…
By Mike Fahey Published September 22, 2010 -
UncategorizedFrom Tokyo, The Games Keep Blurring Together
Can you recall the difference between Project Dark, Project Draco and Codename D? Can you tell your Shadows of the Damned from your Rise of Nightmares? We are past Tokyo Game Show 2010, but we are not past the confusion. I spent last week on vacation, as far from the mother brain of Kotaku as…
By Stephen Totilo Published September 22, 2010 -
UncategorizedDissidia 012[Duodecim] Final Fantasy’s TGS Trailer Busts Out
Square Enix’s next Final Fantasy drenched fighting game, the painfully titled Dissidia 012[duodecim] Final Fantasy, was shown at this year’s Tokyo Game Show in both playable and trailer form. Here is the latter. The PSP game appears to have all the high drama and the beautifully rendered CGI of a Final Fantasy game, but now…
By Michael McWhertor Published September 22, 2010 - Uncategorized
She’s In Complete Control
Toronto-area model and psychedelic artist blackfeatheredcrown shows her devotion to Nintendo in a very appealing fashion. Catch the whole set on her Flickr page. Gameface is a photographic celebration of the people who make, play and love video games.
By Mike Fahey Published September 22, 2010