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How Did Zombies Invade Sega’s Japanese Gangster Game?
Sega’s ultra-popular (in Japan) Yakuza series is going completely bananas with its next console-based entry, Yakuza: Of The End. Sega is taking the crime-culture Japanese gangster series and throwing a zombie invasion into the mix. Huh? According to Masayoshi Kikuchi, producer of the Yakuza games, it was his inspired idea to introduce the hordes of…
By Michael McWhertor Published September 16, 2010 - Uncategorized
The PlayStation Store To Start Selling Japanese Imports This Month
A press release from MonkeyPaw Games indicates that Imports on the PlayStation Store is starting up on the PlayStation Network next week, with shooters Cho Aniki and GaiaSeed acting as launch titles for the new service. We’ve heard a PlayStation Network import store talked about in rumors before, but this is the first concrete information…
By Mike Fahey Published September 16, 2010 - Uncategorized
NBA 2K11 Will Feature ‘Dynamic Attendance’
Ever notice that half the Staples Center crowd is either tied up in traffic or too famous to arrive on time for the Lakers’ tipoff? NBA 2K11 has, and the video game’s “dynamic crowd” feature will reflect that. The gang at Visual Concepts studied attendance numbers and watched footage of broadcasts from every NBA arena…
By Owen Good Published September 16, 2010 - Uncategorized
New NeverDead Trailer Adds Some Laughs To Tokyo Game Show
It may be a twin gun shooter featuring a quirky, scruffy hero battling hordes of demons, but there’s something novel—something endearing—about Konami’s NeverDead. It must be the immortal hero’s frequent loss of limbs and head. Designed by Shinta Nojiri of Metal Gear Acid and developed by Rebellion, NeverDead is wacky enough and attractive enough to…
By Michael McWhertor Published September 16, 2010 - Uncategorized
GameStop Is Working On Its Midnight Moves
The PlayStation Move goes on sale tomorrow, but select GameStop stores are staying open late to let customers get an early start on Sony’s new era of motion controlled gaming. We’ve seen midnight openings for games and midnight openings for consoles, but it’s quite rare a retailer open late to sell a new peripheral. GameStop…
By Mike Fahey Published September 16, 2010 - Uncategorized
What Car Should I Buy?
Next year, my family and I are planning to buy a new car. So who better to ask about that than a guy known for creating “The Real Driving Simulator”. Japan makes it hard to own older automobiles. I’m not talking about classic cars, but just regular cars. The Japanese motor-vehicle inspection system requires car…
By Brian Ashcraft Published September 16, 2010 -
UncategorizedThis PlayStation Move Ad Hits The Wii Right Where It Hurts
Only one thing can save you when a gargantuan Mii is chasing you down a deserted stretch of highway in the middle of nowhere. This new PlayStation Move spot from the content creators / Wolf breeders at Wolfbreeder doesn’t beat around the bush. It’s a direct attack on the Nintendo Wii. I mean, it doesn’t…
By Mike Fahey Published September 16, 2010 -
UncategorizedDisney Epic Mickey Hits Nov. 30
Your journey into the Wasteland alongside Warren Spector’s take on Mickey Mouse kicks off on November 30 in North America, if you have a Wii. The Wii exclusive hits the UK on Nov. 16 and the rest of Europe on Nov. 25. “I believe that video games tell stories as deep and as sophisticated as…
By Brian Crecente Published September 16, 2010 - Uncategorized
Microsoft Responds To Halo: Reach Disc Read Errors
Yesterday we reached out to Microsoft regarding reports from many readers that their Halo: Reach discs were causing a disc read error, making the newly launched game unplayable. Today Microsoft responds. We mentioned the issue yesterday in our post about the inability of 4GB Xbox 360 consoles to play cooperative multiplayer in Halo: Reach and…
By Mike Fahey Published September 16, 2010 - Uncategorized
What *Is* PixelJunk Lifelike, Anyway?
If you saw the debut trailer for Q-Games’ new project Lifelike, you probably thought to yourself “Uh… what?” Fortunately, we caught up with Q-Games founder Dylan Cuthbert and visual artist-musician Baiyon at TGS to learn more about the PixelJunk spin-off. Cuthbert says that Lifelike is not a game, but a music visualizer for the PlayStation…
By Michael McWhertor Published September 16, 2010 -
UncategorizedNew Catherine Trailer Is Horrifically Sexy
Following up on the game’s slighty NSFW debut trailer, Atlus’ Catherine continues to flaunt its combination of sex and scares in this new trailer for the upcoming HD role-playing game. While our Japanese contingent scores some much -needed rest, Atlus releases the stuff of sexy, sexy nightmares in this new trailer for Catherine, due to…
By Mike Fahey Published September 16, 2010 - Uncategorized
Alice Creator On Tim Burton’s Alice In Wonderland
During the last decade, American McGee’s Alice was picked up by then Disney-owned studio Miramax to be turned into a feature film. The movie didn’t happen. Tim Burton, however, did make a version of Alice in Wonderland. So, what did American McGee think about the Burton film? “I didn’t like it,” McGee told Kotaku. “It…
By Brian Ashcraft Published September 16, 2010 - Uncategorized
Mortal Kombat Devs Add Fuel To The PSP2 Fire
Another offhand mention of the unannounced successor to Sony’s PlayStation Portable, as an executive producer with Mortal Kombat’s Netherrealm Studios tells Industry Gamer that they’ve got one, and it’s very nice. Speaking to Industry Gamer during PAX 2010, Netherrealms’ Shaun Himmerick said that while the developer didn’t have a Nintendo 3DS yet, it had the…
By Mike Fahey Published September 16, 2010 -
UncategorizedGoldenEye 007 Character
Here’s a look at the many playable characters in the Wii’s GoldenEye 007 due out this November. The Wii-exclusive will include a variety of four-player split-screen multiplayer options, more than 50 characters, ten maps, three standard modes and 17 special modifiers. GoldenEye 007 also features online multiplayer for up to eight players.
By Brian Crecente Published September 16, 2010 -
UncategorizedGameloft Shows Off Impressive New Grand Theft Auto And Diablo Clones
Gameloft is the master of iPhone and iPad video game clones, as proven by these screens for the Grand Theft Auto inspired Gangstar Miami Vindication and a trailer showing off the online multiplayer in Diablo-flavored Dungeon Hunter 2. The original Dungeon Hunter (if you could really call it original) is one of my favorite games…
By Mike Fahey Published September 16, 2010 - Uncategorized
Activision Considers Selling Video Game Cutscenes
If Activision stripped all of the cutscenes from StarCraft II, pasted them together into one big movie and charged between 20 to 30 dollars for you to buy it, would you pay? Activision’s Bobby Kotick thinks you would. It’s an absolutely crazy idea. Take the cutscenes normally spread out over the course of an entire…
By Mike Fahey Published September 16, 2010 - Uncategorized
APB Closes Its Doors After Less Than Three Months
The cops and robbers game from troubled Scottish developer Realtime Worlds might set the record for the shortest-lived MMO, as All Points Bulletin shuts down after a mere two and a half months in operation. APB officially launched in North America on June 29, welcoming Enforcers and Criminals alike to the dangerous streets of the…
By Mike Fahey Published September 16, 2010 -
UncategorizedSome Extreme Sniping in Medal of Honor
In this latest Medal of Honor gameplay video we get a sweet taste of how the game’s singleplayer will be treating us to some sniping. I love the long delay between shot and hit and the use of trip wires to cover our sniping asses. Electronic Arts tells us that this video, entitled Friends from…
By Brian Crecente Published September 16, 2010