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Starcraft’s Pumpkin Overlord Spews Seeds
Starcraft II developers Blizzard held a little competition over the Halloween weekend to see which of their fans could come up with the best pumpkin carving. To say this guy “won” would be selling his achievement short. This Zerg Overlord, from San Rafael’s Ian Fisher, isn’t just a pumpkin. It’s several, cut up and carved…
By Luke Plunkett Published November 3, 2010 - Uncategorized
PlayStation Store Update: Just In The Nick Of Time
Well, well, well. Nice of you to show up, North American PlayStation Store update! And thanks for bringing all that God of War with you. While this week’s content update for the PlayStation Network is running a little late, it brought plenty with it. The God of War Collection is now downloadable (a la carte…
By Michael McWhertor Published November 3, 2010 -
UncategorizedRe-Writing The Star Wars Saga (With LEGO)
You know how the cutscenes in the LEGO Star Wars games are funnier and more charming than the actual movies they’re based on (especially the prequels)? Here’s one long LEGO Star Wars cutscene, re-telling the story of episodes IV-VI. It’s been made by Danish production firm M2FILM, and is the latest in their series of…
By Luke Plunkett Published November 3, 2010 -
UncategorizedLEGO Universe MMO Log One: Some Assembly Required
Join me as I take the first steps in a four-week journey into the colorful candy world of NetDevil’s LEGO Universe. Kotaku’s MMO reviews are a multi-part process. Rather than deliver day one reviews based on beta gameplay, we play the game for four weeks before issuing our final verdict. Once a week we deliver…
By Mike Fahey Published November 3, 2010 - Uncategorized
Well, Somebody Has Seen The PSP2
While Sony is yet to make official mention of an all-new PlayStation Portable, one of the biggest publishers in the world has no qualms confirming they’ve “had exposure” to the new handheld. Asked “Have you had any exposure at all to the PSP2?” by website CVG, EA’s Patrick Soderlund replied “Well, obviously as a developer…
By Luke Plunkett Published November 3, 2010 - Uncategorized
Joy Ride
By Luke Plunkett Published November 3, 2010 - Uncategorized
EA: Medal Of Honor “Didn’t Meet Our Quality Expectations”
For all its pre-release swagger and marketing might, EA’s recent Medal of Honor reboot, well, sucked. I think so, many of you think so (though not everyone!), and now even staffers at Electronic Arts are getting down on the game. “I’m not going to comment on the sales because EA has an earnings report going…
By Luke Plunkett Published November 3, 2010 - Uncategorized
I Left My Heart In McDonaldland
Come, hang out with us and the plush Happy Meal gang while we talk about things that sure aren’t video games, but are probably about voting and Vicksburg and other interesting topics of conversation. So, did you vote, Americans? If it wasn’t election day in your neck of the woods, what did you do today…
By Michael McWhertor Published November 2, 2010 - Uncategorized
Sword & Sworcery EP Looks Gworgeous On An iPad
One of the best looking iPhone games just happens to be one of the best looking iPad games. The makers of the luscious Superbrothers: Sword & Sworcery EP have given us a fresh look at the pixelated adventure in fetching iPad size. Created by artist Craig D. Adams, musician Jim Guthrie and indie developer Capybara…
By Michael McWhertor Published November 2, 2010 - Uncategorized
How Steven Spielberg’s Ambitious Video Game Failed To Take Off
Steven Spielberg once tried to make a video game known to most people only as “LMNO,” an ambitious project that would have explored the relationship between a secret agent and an alien-like creature named Eve had it not been canceled—twice 1UP delves into the history of Spielberg’s “LMNO” at developer Electronic Arts, explaining that the…
By Michael McWhertor Published November 2, 2010 - Uncategorized
People Already Lining Up For Kinect, But They’re Not Crazy
Microsoft’s controller-free add-on for the Xbox 360 officially doesn’t launch until November 4, but some clearly passionate Kinect fans are already lining up in New York City for its midnight launch. Crazy? Not really and here’s why. Microsoft is giving the first 3,000 people who line up and buy Kinect at the official launch party…
By Michael McWhertor Published November 2, 2010 -
UncategorizedThis May Be The Coolest Way To Play Zork
Or is it the dorkiest? However you want to label it, the ability to play Infocom text adventures like Zork and The Hitchhiker’s Guide to the Galaxy with a typewriter is without a doubt neat This is Automatypewriter, a “new way to experience interactive fiction,” according to its creator Jonathan M. Guberman. Built with custom…
By Michael McWhertor Published November 2, 2010 - Uncategorized
Your Borderlands Level Cap Just Got A Boost
Gearbox’s shoot-n-loot action game Borderlands has just been updated on the PC, PS3 and Xbox 360, delivering a level cap-raising patch for all players. Have fun getting to 69, kids! [Gearbox Forums]
By Michael McWhertor Published November 2, 2010 - Uncategorized
Or Do You Call Them Denims?
To: Ash From: Crecente Re: Right Now, I Am Wearing Pants You inspired me. I too am now wearing pants. True, they’re not nearly as trendy as your jeans, but they are jeans. Now to work myself up to socks! What you missed: PC Classic Horror Puzzle Game 7th Guest Hits iPhone Next Month Mario,…
By Brian Crecente Published November 2, 2010 - Uncategorized
Mac Owners Can Feast On Civ V For Thanksgiving
The turn-based strategy game that turns adults into nation-building addicts, Civilization V, is making the leap from PC to the Mac in time for Thanksgiving (or by the end of this month, if you don’t celebrate gluttony, annually). The company responsible for bringing Firaxis’ strategy game to the Mac, Aspyr, puts a November 23 date…
By Michael McWhertor Published November 2, 2010 - Uncategorized
The Tester 2: “Series Premiere” Liveblog: A Brave New Cast
It’s time for the second season of Sony’s The Tester, and there’s a whole new group of eager job applicants this time around, along with a brand-new liveblogger covering the festivities. Join us, won’t you? With McWhertor becoming a downloadable television star this season, it’s up to me to track the weekly progress of The…
By Mike Fahey Published November 2, 2010 - Uncategorized
MindJack Projects Itself Into January
While we’re still not 100 percent sure how Square Enix’s upcoming telepathic third-person shooter MindJack works, we do know when it’s coming out, as the publisher gives the game a January release date. Remember those scenes in The Matrix when the agents would leap from civilian body to civilian body? MindJack is sort of like…
By Mike Fahey Published November 2, 2010 - Uncategorized
NBA Elite 11 Is Officially Dead
Electronic Arts has officially canceled NBA Elite 11. The disastrously delayed basketball sim has been completely removed from the publisher’s slate, with EA’s chief financial officer Eric Brown announcing the game’s death during an investor call. “Future development of that franchise will be handled at EA Tiburon in Orlando,” EA COO John Schappert added, confirming…
By Michael McWhertor Published November 2, 2010 - Uncategorized
Remember, Remember The Robots Of Movember
It’s Movember, the time of year when males spend 30 days growing facial hair to raise awareness of men’s health issues. The team at Age of Empires Online developer Robot Studios prepares to do its part. Track their progress here Gameface is a photographic celebration of the people who make, play and love video games.
By Mike Fahey Published November 2, 2010 - Uncategorized
The First Epic iPhone Game Is Now ‘Infinity Blade’
The iPhone is getting its first game from the people who make Gears of War and the developer of Shadow Complex this holiday. Infinity Blade, the game formerly known as “Project Sword,” is coming to your iDevice of choice. Developed by Chair Entertainment, Infinity Blade runs on the iPhone’s version of the Unreal Engine 3,…
By Michael McWhertor Published November 2, 2010