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Flick Football Takes to the Air with Pocket Passer
Full-scale, console-style football has been a technical success on the iPhone but many, myself among them, find it prohibitively complex for such a small screen, using multitouch. Other developers have found stronger success breaking the game down to singular acts. To Backbreaker’s Tackle Alley, a running game, we can now add Pocket Passer for all…
By Owen Good Published March 30, 2011 -
UncategorizedGet An Amazing Cockpit View Of Gorgeous Mech Shooter Hawken
The absolutely stunning Hawken looked almost too good be true when we saw its first trailer. Surely, nine guys couldn’t create a first-person mech shooter that looks this sharp, could they? With Hawken’s newest trailer, this one with actual gameplay, I’m starting to believe. Adhesive Games, the independent developer of Hawken, calls this latest look…
By Michael McWhertor Published March 30, 2011 - Uncategorized
NBA Jam Won’t Update Rosters for Console Versions — but Does for iPhone’s
Earlier this month, EA Sports made it official that anyone expecting updated rosters on NBA Jam was SOL. That’s for the console versions. The game’s iOS version just got a roster tweak today, in time for the soon-to-begin playoffs. That means Carmelo Anthony and Chauncey Billups, my go-to-duo on all platforms, aren’t balling for the…
By Owen Good Published March 30, 2011 - Uncategorized
Pac-Man Championship Edition Is Coming To The Nintendo 3DS
The not-so-hot-looking Pac-Man & Galaga Dimensions for the Nintendo 3DS is more than originally meets the eye. The 3D game will also include versions of Pac-Man Championship Edition, Galaga Legions as well as the original Pac-Man and Galaga, both tweaked with stereoscopic visual tricks. [Andriasang]
By Michael McWhertor Published March 30, 2011 - Uncategorized
Madden NFL 12 Said to Include Concussions to Present a Safety Message
Remarkably, Madden NFL 12 will depict players suffering concussions, according to the president of the NFL Players’ Association, but apparently in a manner that reinforces the seriousness of the injury and the message that playing through one is not a good idea. In a tweet first reported on by Gamasutra, George Atallah, a senior official…
By Owen Good Published March 30, 2011 - Uncategorized
Goodbye, So Long…
Fini | This has, since the site’s beginning, been my office.. (Photo by Me) Bedtime Stories Resident Evil: Operation Raccoon City’s First Teaser Shows Off Fast-Paced Zombie Slaughter Undead creatures swarm, bullets fly, and gas stations explode in this action-packed first look at Slant Six Games’ Resident Evil: Operation Raccoon City. More » Is Crysis 2…
By Brian Crecente Published March 30, 2011 - Uncategorized
EA Sports and Major League Baseball Reconnect on Facebook
It’s not the return of MVP Baseball, the long lost and lamented Major League Baseball title that went into exile after 2005, but EA Sports has gotten back on the field with MLB in World Series Superstars, a Facebook game rumored to be in development that launched by surprise today. World Series Superstars plays the…
By Owen Good Published March 30, 2011 - Uncategorized
Star Wars iOS Games Get Stay Of Execution
Just a day after we reported that one iPhone/iPad Star Wars game would be pulled from iTunes by Friday — and just hours after we received confirmation that all Star Wars iOS games would be yanked — we’ve learned that all of these games will be kept on iTunes after all. “All Star Wars apps…
By Stephen Totilo Published March 30, 2011 - Uncategorized
The Anatomy of a Sackboy
Artist Jason Freeny peels back to cloth to see what the inside of LittleBigPlanet’s Sackboy looks like, bones and all, modifying an official vinyl toy and having his anatomical way with the star of Media Molecule’s game. Freeny is expert at crafting anatomical tweaks to cute and cuddly characters, from Mario to Hello Kitty to…
By Michael McWhertor Published March 30, 2011 - Uncategorized
The Cursed Crusade Is Coming Along Nicely, Though Still Cursed
After months of quiet toil, Atlus and developer Kylotonn Entertainment step out of the smoky blacksmith shop with a handful of new screenshots for their co-op action-adventure outing The Cursed Crusades. Why does everyone look so glum? Oh yeah, the whole curse thing. Just because holy Templar Denz and his roguish mercenary friend Esteban have…
By Mike Fahey Published March 30, 2011 - Uncategorized
Zynga Protests That Their Games Are Creative, And That Numbers Breed Fun
“We used to give people 10 horseshoes when they start [FrontierVille] – then we did a little test of, ‘Well, what if we gave 15?’ We thought that maybe the would help them get over the hump of building the cabin because we noticed that people who make it to finishing the cabin were more…
By Stephen Totilo Published March 30, 2011 - Uncategorized
Thorn Dice, The Most Brutal Tabletop Dice In All The Land
Although you’ll have to make sure they get a good randomizing rotation in the air before they land-they don’t look like they’d roll well-you’d be hard pressed to find a more badass set of number generators than these “thorn dice,” available in hard resin or metal depending on how much you’d like to pay. (Platinum…
By Joel Johnson Published March 30, 2011 - Uncategorized
Ditching Reality For A Game Isn’t As Fun As It Sounds
In October 2004, a Bush aide-widely believed to be Karl Rove-informed the New York Times Magazine’s Ron Suskind that, as a journalist, he was part of the “reality-based community.” It wasn’t a compliment. The aide told Suskind, scornfully, that “when we act, we create our own reality. And while you’re studying that reality … we’ll…
Heather Chaplin, Slate Published March 30, 2011 - Uncategorized
Max Payne 3‘s Proof Of Life Is Here In Two New Screens
It’s been a while since we’ve heard from Rockstar Games and Max Payne 3, a game that’s still without a release date. But Rockstar promised it’s “still working hard on Max” and to deliver “news in the coming months” late last year. Looks like we may actually hear more about Max Payne 3 soon, as…
By Michael McWhertor Published March 30, 2011 - Uncategorized
Ridiculously Short, Arrival Sets The Stage For Mass Effect 3
The Arrive downloadable content pack for BioWare’s award-winning Mass Effect 2 has been unleashed, giving players one last chance to spend some quiet time with Commander Shepard before the trilogy’s Earth-shattering conclusion. An hour and a half just doesn’t seem like enough time. Before I go deeper into my Arrival impressions, know that I’m going…
By Mike Fahey Published March 30, 2011 - Uncategorized
Captain America Turns 70, Sonic Braces For Dr. Eggman’s Next Scheme, And More
Wednesday = new comic books here in the United States of America. Many new comics are junk. Let me tell you about a few ones that are not, some of which are even about video games. Plus, there are some classics and some classically-ridiculous comics debuting on the iPad this week — for people who…
By Stephen Totilo Published March 30, 2011 - Uncategorized
When Racing Through An Earthquake Feels Inappropriate
This is natural disaster as roller coaster ride. The race starts with a helicopter drop onto a collapsing highrise. My ATV lands as the building leans, falling like a domino into the adjacent building. I jump the diminishing gap amid clouds of dust and debris, tearing down the rooftop as it too begins to tilt.…
By Brian Crecente Published March 30, 2011 -
UncategorizedThe Future of Full-Immersion Virtual Reality Used to Play a 99 Cent Game
This CAVE system has 3D spacial recognition technology, the ability to “place sound” over a 5.1 sound system, an infrared camera tracking system, a floor that can thump to accent gameplay and haptic feedback through a Wii remote. So what do you do with all of that impressive technology? Play Fruit Ninja of course!
By Brian Crecente Published March 30, 2011 - Uncategorized
Sword & Sworcery EP, the Indie Game That’s Taking the iPad By Sworm
I want to hug everyone who had anything to do with this game, but I have to do that with words first. So, let’s get to it before you dismiss this review as fundamentally unserious and click over to a technical white paper on pathfinding algorithms. Superbrothers: Sword & Sworcery EP is a transportive, cunningly…
Rob Dubbin | KILL SCREEN Published March 30, 2011 - Uncategorized
BurgerTime Has Never Looked So Meaty
After giving us a few tantalizing peeks at the high definition remake of the culinary classic platformer, MonkeyPaw Games delivers a handful of scintillating new screens for BurgerTime HD. It’s nice to see there’s more to BurgerTime HD than building sandwiches amidst the purple swirls of outer space, as our previous glimpses at the game…
By Mike Fahey Published March 30, 2011