- Uncategorized
Sony Says PSN has Added 3 Million Users Since Attack
Howard Stringer, the chief executive of Sony, said at a Berlin electronics show that the PlayStation Network has recovered from this spring’s attack and 23-day outage by adding 3 million new users in the three months since. “This year, we at Sony have been flooded, we’ve been flattened, we’ve been hacked, we’ve been singed,” Stringer…
By Owen Good Published September 1, 2011 - Uncategorized
EA Sports Seeks Ex-Football Players for Games Development Fellowship
EA Sports, in collaboration with NCAA Football, will this winter begin offering paid fellowships to former college football players seeking experience in a games development or sports entertainment career. The players will work in the EA Tiburon studio, where the NCAA Football and Madden series are developed. The fellowships begin in January and will be…
By Owen Good Published September 1, 2011 -
UncategorizedRiddles and Penguins and Cats and Bats: Just Another Night in Arkham City
Of all the things that Batman: Arkham Asylum had going for it—and there were a lot of them—my favorite thing was the Riddler challenges. Placed throughout the game, these optional side-challenges ran the gamut from extremely easy to borderline impossible, and provided a welcome incentive to go off the path and explore. Last weekend at…
By Kirk Hamilton Published September 1, 2011 -
UncategorizedRetro Game Master Episode 11: The Wing of Madoola
This week on Retro Game Master the Kacho takes on The Wing of Madoola Released in 1986 for the Nintendo Famicom,The Wing of Madoola is a side-scrolling action adventure tale of the Kingdom of Badham (nothing more dangerous than bad ham) and a magical statue that can bring peace to the world. So of course…
By Joel Johnson Published September 1, 2011 -
UncategorizedCreate Your Own Dragon Ball Z Character That Looks Like Every Other Dragon Ball Z Character
For the first time in any Dragon Ball franchise game, Dragon Ball Z Ultimate Tenkaichi lets players build their own custom fighters to battle online and off, proving once and for all that every Akira Toriyama character is the same guy with different hair and accessories. This is why I could never get into Dragon…
By Mike Fahey Published September 1, 2011 - Uncategorized
Rings and Coins
COLOGNE, GERMANY – Sonic the Hedgehog and Mario hash a few things out at Nintendo’s Gamescom booth. (Photo by Michael McWhertor) Contre Jour: It’s Unlike Anything You Haven’t Seen Contre Jour came home from E3 with a chest full of ribbons from major league critics and became a lot of people’s most anticipated indie game…
By Michael McWhertor Published September 1, 2011 - Uncategorized
Official Portal Socks Are Awesome, Not For Long Falls
Is this the best summer for video game-themed socks… ever? It’s looking that way, now that J!NX has released officially licensed Portal 2 knee socks, footwear based on the Aperture Science Long Fall Boots from Valve’s first-person puzzler. While your sock drawer may already be over-encumbered with excellent Minecraft-inspired socks, I don’t know how any…
By Michael McWhertor Published September 1, 2011 -
UncategorizedThe Jamestown Video Game Set on Mars Seems Historically Inaccurate
They grew corn and tobacco in colonial Jamestown on Mars back in the 1600s. Sir Walter Raleigh took up arms, via a spaceship, to fight the Spanish-Martian alliance. I don’t think any of this is true, but this was history as described to me by Tim Ambrogi, one of the developers of the four-player shoot-em-up…
By Stephen Totilo Published September 1, 2011 -
UncategorizedThat Weirdly Racist NPC in Deus Ex: Human Revolution
For the most part, the characters in Deus Ex: Human Revolution stick to the middle of the road. There’s the tortured, hard-to read protagonist, the brilliant woman with a secret, the sassy British tech guy, and so on. But among them, one character sticks out—Letitia, a street informant that Adam Jensen meets in Detroit. Letitia…
By Kirk Hamilton Published September 1, 2011 - Uncategorized
Kingdoms of Amalur: Reckoning Screen Shots
By Michael McWhertor Published September 1, 2011 -
UncategorizedThe Splatters is About the Cheerful Suicide of Blobs (But You May Have Known That Already)
Before I saw The Splatters this month at the Penny Arcade Expo in Seattle, our own Brian Crecente saw the game, then called Confetti Carnival, at the DICE convention in Las Vegas back in February. We don’t quite have the situation here as described in the great Jorge Luis Borges story about the man he…
By Stephen Totilo Published September 1, 2011 -
UncategorizedWatch Your Friends Watching You Beat Them at Starfox 64 3D
Nintendo has uploaded a new trailer video from Starfox 64 3D, which highlights what battle mode will look like in the game. Of course, the video is only in 2D here, but it already looks so damn pretty that I’ll take it. Like so many other Nintendo games before it, Starfox will let you battle…
By Jen Schiller Published September 1, 2011 -
UncategorizedMonaco, the Multiplayer Heist Video Game We Need, Looks Prettier Than Ever
With so few great heist video games out there, the wait for Monaco has seemed especially long. A couple of years in the making and promised by creator Andy Schatz only for some time in 2012, Monaco is at least a consistent presence at shows like this past weekend’s Penny Arcade Expo. That’s where I…
By Stephen Totilo Published September 1, 2011 - Uncategorized
Pac-Man Dumplings Make for Adorable Dim Sum
Newly opened dim sum joint
By Joel Johnson Published September 1, 2011 -
UncategorizedThe Paperboy is now a ‘Smut Peddler’ in Retro City Rampage, Coming Soon for People With Memories
Retro City Rampage, the top-down Grand Theft Auto-looking game that pays homage to old-school video games when it’s not having some fun at their expense, is nearly done. At last. RCR‘s lead creator, Brian Provinciano, showed me a new bit of the game this past weekend at the Penny Arcade Expo. He highlighted the in-game…
By Stephen Totilo Published September 1, 2011 -
UncategorizedThe Coolest Feature of Dragon’s Dogma Is the Characters Other People Play
Built with single-player story and fluid action combat in mind, Dragon’s Dogma wasn’t a good fit for online cooperative play. Instead, Capcom came up with an all new way for players to share their play experience — the pawn system. What’s the pawn system? It’s essentially a way for players to collect, enrich, and return…
By Mike Fahey Published September 1, 2011 - Uncategorized
Adventure World is Zynga’s Take on Tomb Raider—and Another Step Toward “Real” Games
Zynga’s latest Facebook game, Adventure World, is another step towards the company’s inevitable future: they’re teaching their millions of players how to play—and enjoy—”real” video games. We’re not Zynga haters around here—at least not by default. The way I see it, no matter how addicting, now matter how ably the company is able to capitalize…
By Joel Johnson Published September 1, 2011 - Uncategorized
A Stroll Through A Bullet-Riddled Parisian Neighborhood in Modern Warfare 3
The record, they tell me, is level 28. We’re nowhere close to that when death comes quickly to both of us. That’s the way you die in Modern Warfare 3’s Spec Ops Survival Mode: In pairs. Death can come to the two players one at a time, but typically it’s sudden and bunched up. At…
By Brian Crecente Published September 1, 2011 -
UncategorizedWhat Do Vampires Want With inFamous‘ Hero Anyway?
In a cutscene for the upcoming downloadable standalone Cole MacGrath adventure, inFamous 2: Festival of Blood, we learn why bloodsuckers from fake New Orleans would go to all the trouble of kidnapping a guy with superpowers. It’s amazing how a being born of new technology can be the key to reviving an ancient evil like…
By Mike Fahey Published September 1, 2011 - Uncategorized
Green Lantern’s Light Shines in DC Universe Online Next Week, Free of Charge
The first major dose of downloadable content for DC Universe Online, Fight for the Light goes live on September 6 in the U.S., with active subscribers donning green and yellow rings without having to pay a dime. Time to resubscribe!
By Mike Fahey Published September 1, 2011